nt: Thursday, March 29, 2007 1:59 PM
Subject: Re: Allow enabling/disabling Direct3D usage of GLSL in Winecfg
+update Czech locales for Winecfg
Am Mittwoch 28 März 2007 23:09 schrieb Vit Hrachovy:
Hi Stephan,
GLSL depends on Czech localization update.
Should I split them into two separate patches
On 3/29/07, H. Verbeet <[EMAIL PROTECTED]> wrote:
On 29/03/07, Ivan Gyurdiev <[EMAIL PROTECTED]> wrote:
> Do you want to make it easy to configure GLSL, or make it easy to enable
> GLSL?
> In other words, can you enumerate the cases where one would disable GLSL?
> Should those be in a document so
Am Mittwoch 28 März 2007 23:09 schrieb Vit Hrachovy:
> Hi Stephan,
> GLSL depends on Czech localization update.
> Should I split them into two separate patches with different numbers?
> Should I send them split in two different requests?
> Regards
Send the localization update first, then GLSL. Numb
On 29/03/07, Ivan Gyurdiev <[EMAIL PROTECTED]> wrote:
Do you want to make it easy to configure GLSL, or make it easy to enable
GLSL?
In other words, can you enumerate the cases where one would disable GLSL?
Should those be in a document somewhere on the wiki as blockers to 1.0
(since GLSL default
Vit Hrachovy wrote:
Hi,
according to thread 'WineCfg and DirectX options' at wine-devel,
That thread was heading in the wrong direction...
I'm
proposing a patch for winecfg to allow enabling/disabling usage of GLSL
for Direct3D applications rendering.
Do you want to make it easy to configure
Hi Stephan,
GLSL depends on Czech localization update.
Should I split them into two separate patches with different numbers?
Should I send them split in two different requests?
Regards
Vit
Stefan Dösinger wrote:
changelog entry: Allow enabling/disabling Direct3D usage of GLSL in winecfg
> changelog entry: Allow enabling/disabling Direct3D usage of GLSL in winecfg
> changelog entry: Update Czech localization for winecfg
The changelog suggests that you have 2 different changesets in one path. If
they do not depend on each other, please send them in seperate patches(and
H. Verbeet wrote:
On 22/03/07, Vit Hrachovy <[EMAIL PROTECTED]> wrote:
Hi,
according to thread 'WineCfg and DirectX options' at wine-devel, I'm
proposing a patch for winecfg to allow enabling/disabling usage of GLSL
for Direct3D applications rendering. Patch will add a checkbox into
Graphics ->
On 22/03/07, Vit Hrachovy <[EMAIL PROTECTED]> wrote:
Hi,
according to thread 'WineCfg and DirectX options' at wine-devel, I'm
proposing a patch for winecfg to allow enabling/disabling usage of GLSL
for Direct3D applications rendering. Patch will add a checkbox into
Graphics -> Direct 3D section o