Re: 16-bit Code on MacOSX Leopard/XCode 3.1

2009-07-04 Thread Austin English
On Sat, Jul 4, 2009 at 9:16 PM, James McKenzie wrote: > King InuYasha wrote: >> On Sat, Jul 4, 2009 at 4:25 PM, James McKenzie >> mailto:jjmckenzi...@earthlink.net>> wrote: >> >>     I know that this was disabled, but what happens when I try to run a 16 >>     bit app? >> >>     Here is what happen

Re: 16-bit Code on MacOSX Leopard/XCode 3.1

2009-07-04 Thread James McKenzie
King InuYasha wrote: > On Sat, Jul 4, 2009 at 4:25 PM, James McKenzie > mailto:jjmckenzi...@earthlink.net>> wrote: > > I know that this was disabled, but what happens when I try to run a 16 > bit app? > > Here is what happened when I tried to build 1.1.25 with XCode 3.1 > today: > >

Re: 16-bit Code on MacOSX Leopard/XCode 3.1

2009-07-04 Thread King InuYasha
On Sat, Jul 4, 2009 at 4:25 PM, James McKenzie wrote: > I know that this was disabled, but what happens when I try to run a 16 > bit app? > > Here is what happened when I tried to build 1.1.25 with XCode 3.1 today: > > checking whether 16-bit code can be built correctly... no > configure: error: X

16-bit Code on MacOSX Leopard/XCode 3.1

2009-07-04 Thread James McKenzie
I know that this was disabled, but what happens when I try to run a 16 bit app? Here is what happened when I tried to build 1.1.25 with XCode 3.1 today: checking whether 16-bit code can be built correctly... no configure: error: Xcode 3.x cannot build 16-bit code correctly. Use --disable-win16 if