On Monday 27 August 2007 19:37, H. Verbeet wrote:
> On 27/08/07, Martijn Berger <[EMAIL PROTECTED]> wrote:
> > +WINE_DEFAULT_DEBUG_CHANNEL(d3d10);
>
> That's not a good idea. Also, since the dll isn't actually called
> d3dx9.dll, how do you intend to handle the different versions?
There is an orig
On 27/08/07, Martijn Berger <[EMAIL PROTECTED]> wrote:
> +WINE_DEFAULT_DEBUG_CHANNEL(d3d10);
That's not a good idea. Also, since the dll isn't actually called
d3dx9.dll, how do you intend to handle the different versions?
(Arguably these dlls are outside Wine's scope, since they're not
installed as