Fwd: Re: [ros-kernel] Re: WINE porting templates

2003-10-18 Thread Steven Edwards
So are you interested in helping to implement this? The WINE project has started a uxtheme.dll It would be nice if we could agree on a common theme system for both projects. Thanks Steven Note: forwarded message attached. __ Do you Yahoo!? The New Yahoo! Shopping

Re: [ros-kernel] Re: WINE porting templates

2003-10-18 Thread Steven Edwards
--- "Dimitrie O. Paun" <[EMAIL PROTECTED]> wrote: > Well, this is nice generic metaphore, but it says nothing about > _what_ is wrong with Wine's headers :) I mean, how else can we > fix the problems, if we don't know what's broken? I agree 100%. Pick a DLL and try to compile it with MS_VC and the

Re: [ros-kernel] Re: WINE porting templates

2003-10-16 Thread Dimitrie O. Paun
On Thu, 16 Oct 2003, Steven Edwards wrote: > I have rebuilt a few engines in my day and this has been like trying to > take parts from a BMW and use them on a Honda. It just doesnt work most > of the time. Dont get me wrong it should "just work". All of the > interfaces should be the same but

Re: [ros-kernel] Re: WINE porting templates

2003-10-16 Thread Steven Edwards
--- "Dimitrie O. Paun" <[EMAIL PROTECTED]> wrote: > Well, I don't know why the w32api guys create their own headers > instead of using ours, that is their business. However, I don't > understand why the ReactOS folks have yet another set! Why not > work with the Wine headers? If there are problems

Re: [ros-kernel] Re: WINE porting templates

2003-10-16 Thread Dimitrie O. Paun
On Thu, 16 Oct 2003, Steven Edwards wrote: > I dont know if better is the right word. WINE has more compleate > headers but they are not the most correct. The w32api people are very > anal (No Offence Danny) about getting changes in to the package. I have > almost never found where something is wr

Re: [ros-kernel] Re: WINE porting templates

2003-10-16 Thread Steven Edwards
--- Dmitry Timoshkov <[EMAIL PROTECTED]> wrote: > But for simple things which use pure Win32 APIs like USER controls, > message > boxes you have to be able to share code with Wine without any > significant > effort. > > By "porting" that code to reactos you gain nothing except bugs. Have > a look

Re: [ros-kernel] Re: WINE porting templates

2003-10-16 Thread Steven Edwards
--- "Dimitrie O. Paun" <[EMAIL PROTECTED]> wrote: > For my info, what's the problem with the headers? What headers are > you using? If not Wine's, why not? It seems we have better headers > than then w32api guys... I dont know if better is the right word. WINE has more compleate headers but they a

Re: [ros-kernel] Re: WINE porting templates

2003-10-15 Thread Dimitrie O. Paun
On October 15, 2003 11:21 am, Jason Filby wrote: > This sounds good to me. As you said, it seems like headers are the > big blocker here. For my info, what's the problem with the headers? What headers are you using? If not Wine's, why not? It seems we have better headers than then w32api guys...

Re: [ros-kernel] Re: WINE porting templates

2003-10-15 Thread Dmitry Timoshkov
"Steven Edwards" <[EMAIL PROTECTED]> wrote: > Wines user32 depends on a few direct Wineserver calls and has quite a > bit of old design issues from the Win16 days that will need to be fixed > first. Not to mention Unixisms in a few places and of course ReactOS > Win32k-User32 commuincation system

Re: [ros-kernel] Re: WINE porting templates

2003-10-15 Thread Vizzini
On Wed, 2003-10-15 at 10:57, Eric Kohl wrote: > "Jason Filby" <[EMAIL PROTECTED]> wrote: > > > User32 and gdi32 are likely to be a problem as the bulk of our > > implementation is in kernel mode win32k.sys. > > More problems will be caused by advapi32 and rpcrt4 because ReactOS will use > LPC ins

Re: [ros-kernel] Re: WINE porting templates

2003-10-15 Thread Vizzini
On Wed, 2003-10-15 at 13:45, Steven Edwards wrote: > Hello All, > Jason is right I think. I spoke with Alexandre the other night about > implementing a Win32k.sys driver for WINE so we could use GDI32/User32 > and it might be do-able it wont be somthing that is possible for at > least another year

Re: [ros-kernel] Re: WINE porting templates

2003-10-15 Thread Steven Edwards
Hello All, Jason is right I think. I spoke with Alexandre the other night about implementing a Win32k.sys driver for WINE so we could use GDI32/User32 and it might be do-able it wont be somthing that is possible for at least another year at the rate we are sharing code. Wines user32 depends on a f

Re: [ros-kernel] Re: WINE porting templates

2003-10-15 Thread Jason Filby
Hi Vizzini This sounds good to me. As you said, it seems like headers are the big blocker here. Regards Jason --- Vizzini <[EMAIL PROTECTED]> wrote: > Steven and I spoke about this the other day, and I am in agreement > with > you, Dimitrie. I don't want to fork. We can use CVS to manage the >

Re: [ros-kernel] Re: WINE porting templates

2003-10-15 Thread Jason Filby
Hi Dimitrie User32 and gdi32 are likely to be a problem as the bulk of our implementation is in kernel mode win32k.sys. Regards Jason --- "Dimitrie O. Paun" <[EMAIL PROTECTED]> wrote: > On October 14, 2003 03:11 pm, Jason Filby wrote: > > > I agree that forking should be avoided at all costs. O

Re: [ros-kernel] Re: WINE porting templates

2003-10-15 Thread Eric Kohl
"Jason Filby" <[EMAIL PROTECTED]> wrote: > User32 and gdi32 are likely to be a problem as the bulk of our > implementation is in kernel mode win32k.sys. More problems will be caused by advapi32 and rpcrt4 because ReactOS will use LPC instead of Unix-Sockets for local IPC. Regards Eric

Re: [ros-kernel] Re: WINE porting templates

2003-10-14 Thread Dimitrie O. Paun
On October 14, 2003 03:11 pm, Jason Filby wrote: > I agree that forking should be avoided at all costs. Of course it > will be unavoidable for lower level DLLs such as user32. You are right, ReactOS will probably need it's own ntdll, and maybe kernel. But for user32 and gdi32, I am hoping you ca

Re: [ros-kernel] Re: WINE porting templates

2003-10-14 Thread Jason Filby
Hi all I agree that forking should be avoided at all costs. Of course it will be unavoidable for lower level DLLs such as user32. I'm getting the tail end of this discussion so someone please fill me in if I'm missing some big issues. The big deal with be source control differences between the two