2009/5/23 Yuriy Kaminskiy :
> Hello!
> One of games rarely crashed with segv in line 86 of dsound/buffer.c:
> 85: IDirectSoundBuffer_Release((LPDIRECTSOUNDBUFFER)This->dsb);
> 86: This->dsb->notify = NULL;
> (sorry, I failed to save actual backtrace at the time). This looks like
> typ
Hello!
One of games rarely crashed with segv in line 86 of dsound/buffer.c:
85: IDirectSoundBuffer_Release((LPDIRECTSOUNDBUFFER)This->dsb);
86: This->dsb->notify = NULL;
(sorry, I failed to save actual backtrace at the time). This looks
like typical assign-after-free bug. I've app