> >>> }
> >>
> >>You forgot LEAVE_GL();
> >
> > NO, LEAVE_GL() is done on ReleaseFakeGLContextOnNeed.
> > to permit between two calls to can make X/GLX calls safely
>
> So where are you disposing of it then? I can't find the place that will
> delete this context on device delete.
what device del
Thursday, June 15, 2006, 1:23:37 AM, Raphael wrote:
>>Wednesday, June 14, 2006, 6:51:21 PM, Raphael wrote:
>>> On Thursday 15 June 2006 02:34, Raphael wrote:
Hi,
first patch since a long time :)
Changelog:
- rename WineD3D_(Create|Release)FakeGLContext to WineD3D_(Cr
Ivan Gyurdiev wrote:
Seriously though - it's a major pain to read those emails, at least in
Thunderbird - you have to download the attachment (since it isn't
recognized as text), and open it up in an editor. Is there no way to fix
this? I like to read all the d3d discussions, but it's a hassl
> No i only see two problems, and made by use of xemacs
(as i have broken my kate install).
If vi was used this never would have happened :)
> PS: before many complains, my ISP webmail is buggy, sorry :)
If POP3 was used, this never would have happened :)
Seriously though - it's a major pain
bin2Y5roGGW1h.bin
Description: undefined
Wednesday, June 14, 2006, 6:51:21 PM, Raphael wrote:
> On Thursday 15 June 2006 02:34, Raphael wrote:
>> Hi,
>>
>> first patch since a long time :)
>>
>> Changelog:
>> - rename WineD3D_(Create|Release)FakeGLContext to WineD3D_(Create|
>> Release)FakeGLContextOnNeed
>> - and if a GL context is
On Thursday 15 June 2006 02:34, Raphael wrote:
> Hi,
>
> first patch since a long time :)
>
> Changelog:
> - rename WineD3D_(Create|Release)FakeGLContext to WineD3D_(Create|
> Release)FakeGLContextOnNeed
> - and if a GL context is already active (and was not a fake context)
> returns simili fa