Am Mittwoch, 27. Februar 2008 21:18:28 schrieb [EMAIL PROTECTED]:
> What is your preferred utility for
> filling that niche (logging I/O calls)?
I never needed that; All I am logging are d3d calls, there I am using PixWin
or simple wine logs, and bugle or the apple opengl profiler on the gl side.
On Wed, Feb 27, 2008 at 8:26 AM, Stefan Dösinger <[EMAIL PROTECTED]> wrote:
> Am Mittwoch, 27. Februar 2008 01:52:32 schrieb [EMAIL PROTECTED]:
>
> > With regard to the other things in this thread, if the sysInternals
> > group at Microsoft is willing to share the interface between their
> > appl
Am Mittwoch, 27. Februar 2008 01:52:32 schrieb [EMAIL PROTECTED]:
> With regard to the other things in this thread, if the sysInternals
> group at Microsoft is willing to share the interface between their
> application and driver, wine could easily implement it (ultimately far
> more secure than th
On Sat, Feb 23, 2008 at 2:00 AM, Steven Edwards <[EMAIL PROTECTED]> wrote:
> On Fri, Feb 22, 2008 at 7:00 PM, Volodymyr Shcherbyna
> <[EMAIL PROTECTED]> wrote:
> > I am not sure that ReacOS is a good example. Quite a big amount of code in
> > ReactOS contains leaked code of Windows (from Windows
On Fri, Feb 22, 2008 at 7:00 PM, Volodymyr Shcherbyna
<[EMAIL PROTECTED]> wrote:
> I am not sure that ReacOS is a good example. Quite a big amount of code in
> ReactOS contains leaked code of Windows (from Windows 2k). Recently I did a
> research, since I have access to Windows code(code premium su
I am not sure that ReacOS is a good example. Quite a big amount of code in
ReactOS contains leaked code of Windows (from Windows 2k). Recently I did a
research, since I have access to Windows code(code premium subscription), I
am able to compare things.
2008/2/23, Fireball <[EMAIL PROTECTED]>:
>
>