Re: [PATCH 7/8] ddraw: Fix SetTexture reference count behaviour.

2011-08-08 Thread Henri Verbeet
On 8 August 2011 01:03, Stefan Dösinger wrote: > On Monday 08 August 2011 00:26:38 Ričardas Barkauskas wrote: >> +    hr = wined3d_device_get_texture(This->wined3d_device, stage, > &wined3d_texture); > This will cause problems when the application is recording a stateblock. In It also violates COM

Re: [PATCH 7/8] ddraw: Fix SetTexture reference count behaviour.

2011-08-07 Thread Stefan Dösinger
On Monday 08 August 2011 00:26:38 Ričardas Barkauskas wrote: > +hr = wined3d_device_get_texture(This->wined3d_device, stage, &wined3d_texture); This will cause problems when the application is recording a stateblock. In this case set_texture will apply the texture in the update stateblock and