Re: [PATCH 2/2] opengl32: Check for valid context in wglGetProcAddress

2012-07-25 Thread Marvin
Hi, While running your changed tests on Windows, I think I found new failures. Being a bot and all I'm not very good at pattern recognition, so I might be wrong, but could you please double-check? Full results can be found at http://winetestbot.dolphin/JobDetails.pl?Key=70 Your paranoid android.

Re: [PATCH 2/2] opengl32: Check for valid context in wglGetProcAddress

2012-06-25 Thread Roderick Colenbrander
On Mon, Jun 25, 2012 at 1:22 AM, Chris Robinson wrote: > On Sunday, June 24, 2012 10:42:11 PM Roderick Colenbrander wrote: >> @@ -797,7 +797,7 @@ static void test_getprocaddress(HDC hdc) >>      /* Temporarily disable the context, so we can see that we can't >> retrieve functions now. */ wglMakeCu

Re: [PATCH 2/2] opengl32: Check for valid context in wglGetProcAddress

2012-06-25 Thread Chris Robinson
On Sunday, June 24, 2012 10:42:11 PM Roderick Colenbrander wrote: > @@ -797,7 +797,7 @@ static void test_getprocaddress(HDC hdc) > /* Temporarily disable the context, so we can see that we can't > retrieve functions now. */ wglMakeCurrent(hdc, NULL); > func = wglGetProcAddress("glActiveTe