Re: [PATCH 1/7] winemac: Implement OpenGL support.

2013-03-07 Thread Ken Thomases
On Mar 7, 2013, at 9:39 AM, C.W. Betts wrote: > It looks like if GL_ARB_shader_objects is defined, then the OS X GLhandleARB > isn't typedef'd. I think a better approach is to define __gltypes_h_ just to no-op that whole header. Does that fix compilation for you? If so, please submit it as a

Re: [PATCH 1/7] winemac: Implement OpenGL support.

2013-03-07 Thread C.W. Betts
It looks like if GL_ARB_shader_objects is defined, then the OS X GLhandleARB isn't typedef'd. On Mar 6, 2013, at 1:16 PM, Ken Thomases wrote: > On Mar 6, 2013, at 1:58 PM, C.W. Betts wrote: > >> It seems like there's conflicting types for GLhandleARB, one defined by >> Wine, the other by OS X,

Re: [PATCH 1/7] winemac: Implement OpenGL support.

2013-03-06 Thread Ken Thomases
On Mar 6, 2013, at 1:58 PM, C.W. Betts wrote: > It seems like there's conflicting types for GLhandleARB, one defined by Wine, > the other by OS X, on Mountain Lion. I assume that the #define __gl_h_ is a > try to work around the issue, but OS X's gltypes.h still gets included. Ugh. Thanks for

Re: [PATCH 1/7] winemac: Implement OpenGL support.

2013-03-06 Thread C.W. Betts
It seems like there's conflicting types for GLhandleARB, one defined by Wine, the other by OS X, on Mountain Lion. I assume that the #define __gl_h_ is a try to work around the issue, but OS X's gltypes.h still gets included. On Mar 6, 2013, at 3:59 AM, Ken Thomases wrote: > --- > dlls/winemac.