W dniu 18.08.2010 19:34, GOUJON Alexandre pisze:
On 08/18/2010 07:06 PM, Mariusz Pluciński wrote:
Can I do it by passing __LINE__ macro as parameter to my _validate*
functions?
Some tests already use __LINE__ as a parameter.
See
http://source.winehq.org/git/wine.git/?a=blob;f=dlls/advapi32/tes
On 08/18/2010 07:06 PM, Mariusz Pluciński wrote:
Can I do it by passing __LINE__ macro as parameter to my _validate*
functions?
Some tests already use __LINE__ as a parameter.
See
http://source.winehq.org/git/wine.git/?a=blob;f=dlls/advapi32/tests/cred.c#l260
and
http://source.winehq.org/git/
W dniu 18.08.2010 18:09, Vincent Povirk pisze:
I think it would be helpful if you passed a string description to your
_validate functions so that in case of failure, you can tell where the
original call to _validateGameRegistryKey was, instead of just the
line containing the ok() call.
Can I do
> @@ -32,7 +33,6 @@
>
> #include "wine/test.h"
>
> -
> static void test_create(BOOL* gameExplorerAvailable, BOOL*
> gameExplorer2Available)
> {
> HRESULT hr;
Don't put formatting changes in functional patches, please.
I think it would be helpful if you passed a string description to your