On 25 September 2013 15:32, Rico Schüller wrote:
> Yes. Depending on the use case we may create it on the Begin/BeginPass when
> the shader is needed the first time (this may also be something like
> isParameterUsed or GetVertexShader). We don't need the shaders for cases
> like GetPassDesc, where
On 25.09.2013 14:02, Matteo Bruni wrote:
2013/9/24 Rico Schüller :
---
dlls/d3dx9_36/effect.c | 248
+++--
1 Datei geändert, 95 Zeilen hinzugefügt(+), 153 Zeilen entfernt(-)
I definitely like the direction this patch takes.
@@ -5068,6 +5009,9 @@
2013/9/24 Rico Schüller :
> ---
> dlls/d3dx9_36/effect.c | 248
> +++--
> 1 Datei geändert, 95 Zeilen hinzugefügt(+), 153 Zeilen entfernt(-)
>
I definitely like the direction this patch takes.
@@ -5068,6 +5009,9 @@ static HRESULT d3dx9_parse_resource(s