Re: [5/5] WineD3D: Use the disabled opengl extension string

2007-12-07 Thread Stefan Dösinger
Am Freitag, 7. Dezember 2007 10:16:51 schrieb H. Verbeet: > The clearest way to do this would probably be to simply do the > disabling in a separate loop over the disabled extensions string, > similarly to how we detect the extensions. This will only partially work because we should also filter "ex

Re: [5/5] WineD3D: Use the disabled opengl extension string

2007-12-07 Thread H. Verbeet
The clearest way to do this would probably be to simply do the disabling in a separate loop over the disabled extensions string, similarly to how we detect the extensions.

Re: [5/5] WineD3D: Use the disabled opengl extension string

2007-12-06 Thread Chris Robinson
On Thursday 06 December 2007 02:05:52 pm Stefan Dösinger wrote: > +if(wined3d_settings.disabled_extensions && > + strstr(wined3d_settings.disabled_extensions, > ThisExtn)) { You need to be careful with this. I read somewhere that using strstr to check for