2009/12/3 Stefan Dösinger :
>
> Am 02.12.2009 um 22:10 schrieb Henri Verbeet:
>> IWineD3DDeviceImpl_Reset() suffers from similar issues in general, so
>> maybe we just don't care, but if one of the updateSurfaceDesc() calls
>> fails you're left with inconsistent surface sizes.
> We don't care becau
Am 02.12.2009 um 22:10 schrieb Henri Verbeet:
> IWineD3DDeviceImpl_Reset() suffers from similar issues in general, so
> maybe we just don't care, but if one of the updateSurfaceDesc() calls
> fails you're left with inconsistent surface sizes.
We don't care because by Microsoft's design Reset() lea
2009/12/2 Stefan Dösinger :
> -updateSurfaceDesc((IWineD3DSurfaceImpl *)swapchain->frontBuffer,
> pPresentationParameters);
> +hr = updateSurfaceDesc((IWineD3DSurfaceImpl
> *)swapchain->frontBuffer, pPresentationParameters);
> +if(FAILED(hr))
> +{
> +IW