Am 29.04.2011 um 00:39 schrieb Matteo Bruni:
> 2011/4/29 Stefan Dösinger :
>>> +shader_addline(buffer, "TEMP TB;\n");
>> Which shader instruction uses this? Afair vertex shaders should only use TA,
>> but there's no proper infrastructure that manages that.
>>
>
> AFAICS, TB could get used i
2011/4/29 Stefan Dösinger :
>> + shader_addline(buffer, "TEMP TB;\n");
> Which shader instruction uses this? Afair vertex shaders should only use TA,
> but there's no proper infrastructure that manages that.
>
AFAICS, TB could get used in shader_hw_pow():
...
shader_arb_get_src_param(ins,
> +shader_addline(buffer, "TEMP TB;\n");
Which shader instruction uses this? Afair vertex shaders should only use TA,
but there's no proper infrastructure that manages that.
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