On Fri, Oct 12, 2012 at 8:48 AM, Alistair Leslie-Hughes
wrote:
> I will have a look at some sort of hash table.
>
I'd use wine existing tree implementation, unless there's some
specific reason to use a hash table. Hash tables are good in theory
but with in practice trees are just as effective in
On 10/12/2012 09:48, Alistair Leslie-Hughes wrote:
On 9/10/2012 8:54 PM, Henri Verbeet wrote:
On 9 October 2012 11:26, Alistair Leslie-Hughes
wrote:
Changelog:
scrrun: Implement IDictionary_Add and Count
Actually, does it ever make sense to use a linked list at all to
implement a dicti
On 9/10/2012 8:54 PM, Henri Verbeet wrote:
On 9 October 2012 11:26, Alistair Leslie-Hughes
wrote:
Changelog:
scrrun: Implement IDictionary_Add and Count
Actually, does it ever make sense to use a linked list at all to
implement a dictionary? It seems to me that if you only ever have a
h
On 9 October 2012 11:26, Alistair Leslie-Hughes
wrote:
> Changelog:
> scrrun: Implement IDictionary_Add and Count
>
Actually, does it ever make sense to use a linked list at all to
implement a dictionary? It seems to me that if you only ever have a
handful of entries a simple array would be b
Alistair Leslie-Hughes writes:
> static HRESULT WINAPI dictionary_get_Count(IDictionary *iface, LONG *pCount)
> {
> dictionary *This = impl_from_IDictionary(iface);
>
> -FIXME("(%p)->(%p)\n", This, pCount);
> +TRACE("(%p)->(%p)\n", This, pCount);
>
> -*pCount = 0;
> +*p