On 3/18/06, Willie Sippel <[EMAIL PROTECTED]> wrote:
> Am Samstag, 18. März 2006 07:59 schrieb pagefault:
> > Updated again, this should be the final patch. Sorry for spamming. :)
> >
> This patch actually made it somewhat worse. Mirage shows the same bug as with
> your previou
Updated again, this should be the final patch. Sorry for spamming. :)
On 3/18/06, pagefault <[EMAIL PROTECTED]> wrote:
> Updated my patch. I had placed it in the wrong function, this is a lot
> lower in the pipeline and should not conflict with other code. Please
> test.
>
&g
@@
}
GDI_ReleaseObj( hdc );
}
-
-// Windows returns a 32-bit depth (24-bit effective)
-
-if (caps == BITSPIXEL && ret == 24) ret = 32;
-
return ret;
}
On 3/18/06, pagefault <[EMAIL PROTECTED]> wrote:
> Ok, this is rather odd. Do those apps work properly
Ok, this is rather odd. Do those apps work properly when the patch is
not applied? Also do you know if these apps are using DirectDraw?
On 3/18/06, pagefault <[EMAIL PROTECTED]> wrote:
> Thanks for testing it out. I will try to get a copy of these apps and
> figure out whats going on.
Thanks for testing it out. I will try to get a copy of these apps and
figure out whats going on.
On 3/18/06, pagefault <[EMAIL PROTECTED]> wrote:
> Thanks for testing it out. I will try to get a copy of these apps and
> figure out whats going on.
>
> On 3/17/06, Willie Sippel
Hi there, I work on ZSNES and I was trying to get it working under
wine and I ran into a small bug when running under a 32 bit desktop.
This fixed a bug in the DeviceGetCaps() function used to return the
current bitdepth of the desktop. It is my understanding that X11
returns "24" as the bitdepth