Re: wined3d: universal surface convertor function for unsigned integer color formats(5th attempt)

2008-07-30 Thread Victor
On Wednesday 30 July 2008 15:15:45 you wrote: > Am Mittwoch, den 30.07.2008, 15:03 +0400 schrieb Victor: > > > You also have to expand types properly, i.e. converting a > > > component from 4-bit to 8-bit isn't just a shift. > > > > In all places where I saw

Re: wined3d: universal surface convertor function for unsigned integer color formats(5th attempt)

2008-07-30 Thread Victor
On Tuesday 29 July 2008 21:54:36 you wrote: > Obviously not, 1-byte formats should be read as bytes, 2-byte format as > WORDs, and 4-byte format as DWORDs. This will require several nearly identical read functions, or callbacks which means either code duplication or slowdown within Blt function,

Re: wined3d: universal surface convertor function for unsigned integer color formats(5th attempt)

2008-07-29 Thread Victor
On Tuesday 29 July 2008 21:54:36 you wrote: > Obviously not, 1-byte formats should be read as bytes, 2-byte format as > WORDs, and 4-byte format as DWORDs. How it is supposed to be implemented inside pixel conversion loop? As separate per-pixel callbacks for fetching data? Or as switch()? The best

Re: wined3d: universal surface convertor function for unsigned integer color formats(5th attempt)

2008-07-29 Thread Victor
On Tuesday 29 July 2008 12:21:23 you wrote: > No, you shouldn't be accessing the surface per byte either, the access > should depend on the format, i.e. for a 32-bit format you want to access > DWORD by DWORD. 1) As I understand, surface data should be stored in same way on both big/little endian

Re: wined3d: universal surface convertor function for unsigned integer color formats(5th attempt)

2008-07-28 Thread Victor
On Monday 28 July 2008 19:09:03 you wrote: > Victor <[EMAIL PROTECTED]> writes: > > Well, the last attempt (with added big-endian support) was submitted > > several days ago, and again - no feedback, and patch still isn't > > accepted. > > > > Wha

Re: wined3d: universal surface convertor function for unsigned integer color formats(5th attempt)

2008-07-27 Thread Victor
Well, the last attempt (with added big-endian support) was submitted several days ago, and again - no feedback, and patch still isn't accepted. What's wrong with patch now? --- Victor Eremin signature.asc Description: This is a digitally signed message part.

Re: wined3d: universal surface convertor function for unsigned integer color formats(3rd attempt)

2008-07-23 Thread Victor
't like current functionality, to my opinion the best approach would be to modify it once my patch made it in repository. -- Victor Eremin ([EMAIL PROTECTED]) signature.asc Description: This is a digitally signed message part.

Re: wined3d: universal surface convertor function for unsigned integer color formats(3rd attempt)

2008-07-23 Thread Victor
, yes there is a higher chance of producing errors. -- Victor Eremin ([EMAIL PROTECTED]) signature.asc Description: This is a digitally signed message part.

Re: wined3d: universal surface convertor function for unsigned integer color formats(3rd attempt)

2008-07-23 Thread Victor
e is a count_bits > function implemented in utils.c, which as far as I can see does the same as > getMaskSize. Can you check if you can reuse it? Done and resubmitted (count_bits was more elegant, by the way). But I hope that there is a warranty that unsigned int isn't less than 32 bit o

Re: wined3d: universal surface convertor function for unsigned integer color formats(2nd attempt)

2008-07-22 Thread Victor
It has been a couple of days since I've submitted patch. Patch still isn't in git. Will it be accepted? If not, what should be changed to make it "acceptable"? -- With best regards Victor Eremin ([EMAIL PROTECTED]) signature.asc Description: This is a digitally signed message part.

Re: wined3d: universal surface convertor function for unsigned integer color formats(2nd attempt)

2008-07-17 Thread Victor
t to debug that. If you are concerned about conversion speed, then conversion function can be easily modified in the way that it'll use generic conversion routine only if optimized conversion is not available. This way it'll be possible to optimize frequently-used conversions, w

Re: wined3d: universal surface convertor function for unsigned integer color formats

2008-07-14 Thread Victor
On Monday 14 July 2008 18:21:19 Stefan Dösinger wrote: > There's a pixelformat table that describes bitmasks and sizes in utils.c, > you can access it with a function that is next to it. I think you can infer > the shifting information from this table, if not please add it there > instead of creati

please disregard my patch " wined3d: add surface convertor from D3DFMT_X8R8G8B8 to D3DFMT_R5G6B5"

2008-07-13 Thread Victor
n textures with this conversion. I've written better (more flexible) converter function which will be submitted to wine-patches soon. -- With best regards, Victor Eremin ([EMAIL PROTECTED]) signature.asc Description: This is a digitally signed message part.

Re: Broken patches since 0.9.45 (problem with missing binary files)

2007-09-29 Thread Victor
the "false alarm". -- With best regards, Victor Eremin ([EMAIL PROTECTED]) signature.asc Description: This is a digitally signed message part.

Broken patches since 0.9.45 (problem with missing binary files)

2007-09-29 Thread Victor
o binary files) It would be great if both patches were fixed and re-uploaded. Thanks. -- Victor Eremin ([EMAIL PROTECTED]) signature.asc Description: This is a digitally signed message part.

Re: Should Wine move to LGPL 3?

2007-07-13 Thread Victor
mes - just to make sure it is understood correctly and there will be no problems. It is a serious step. Also Wine isn't just a library. (LGPL) -- Victor Eremin ([EMAIL PROTECTED]) signature.asc Description: This is a digitally signed message part.

Re: Slackware 11: After Wine update applications crash if WINEDEBUG not set

2007-06-26 Thread Victor
On Monday 25 June 2007 05:33, Jesse Allen wrote: > Please file a bug report and do a regression test. Done (http://bugs.winehq.org/show_bug.cgi?id=8797). Test application, log files included.

Re: Slackware 11: After Wine update applications crash if WINEDEBUG not set

2007-06-24 Thread Victor
On Saturday 23 June 2007 09:06, Victor wrote: > After upgrading wine (from 0.9.37 to 0.9.38 or from 0.9.38 to 0.9.39 - I'm > not sure) many graphical applications started crashing if WINEDEBUG+=all or > WINEDEBUG+=relay not set. I was able to find where crash occurs, but didn'

Slackware 11: After Wine update applications crash if WINEDEBUG not set

2007-06-22 Thread Victor
rnel on AMD Sempron 2800+ processor with GeForce 7100GS and 512Mb ram. Any pointers how can I figure out what's wrong? Thanks. With best regards, Victor Eremin.

Re: wglMakeCurrent

2006-03-13 Thread Victor Pelt
Hey Wino i think it might be helpfull to at least include the code you wrote. furthermore, my understanding (and someone please correct me if i'm wrong) of wine-devel is to discuss solutions and the like, not for filing bug reports regards Victor Pelt On Mon, 2006-03-13 at 13:00 -0500,

Feedback request on wininet patch

2006-03-05 Thread Victor Pelt
Hey I implemented one of the missing options in InternetSetOption. Any feedback about the way i implemented it would be appreciated. If it is alright i will implement the other missing options too regards Victor Pelt diff --git a/dlls/wininet/internet.c b/dlls/wininet/internet.c index f52103d

Re: [Fwd: msttcorefonts are missing I think]

2005-01-11 Thread Victor Antolini
I can still see the list of fonts here: http://sourceforge.net/project/showfiles.php?group_id=34153&release_id=105355 The user must install wget (or any downloader for that matter) in order to download the fonts. Greetings Victor Antolini Scott Ritchie wrote: A user sent me this. I'm no