Peter Beutner wrote:
Tyler Nielsen schrieb:
Ivan Leo Puoti wrote:
Yeah, the safedisc patch didn't seem to help the issue at all. I really
hope this isn't debugger checks failing, but I still wonder why a
seemingly valid command (movaps) is returning a privileged instruction
Ivan Leo Puoti wrote:
Hi,
seems another "Copy Protected" Game.
can you try "Ivan Leo Puoti" patches (related to ntoskrnl/safedisc) ?
Raphael
Unless the game is protected by safedisc they won't help much. Chances
are some anti debugger checks are failing, so the game intentionally
scr
Andreas Mohr wrote:
Hi,
On Fri, Nov 11, 2005 at 10:36:24AM +0100, Marcus Meissner wrote:
(gdb) disassemble bar
Dump of assembler code for function bar:
0x080495a0 : movaps %xmm0,(%ecx)
0x080495a3 : shufps $0xa,%xmm3,%xmm2
0x080495a7 : add$0x90,%eax
0x080495ac :decl 0x4
Raphael wrote:
On Thursday 10 November 2005 03:25, Tyler Nielsen wrote:
Hello,
I'm looking for a little help to find the next step in getting a program
(Everquest 2) working under wine. It currently runs the patcher, and
will go through the load screen, and when the game
Hello,
I'm looking for a little help to find the next step in getting a program
(Everquest 2) working under wine. It currently runs the patcher, and
will go through the load screen, and when the game comes up I get:
WineDbg starting on pid 0x8
Unhandled exception: privileged instruction in 3
On Mon, 2004-04-19 at 11:09, Ivan Leo Murray-Smith wrote:
> CVS current (Read right now) works for me.
>
> Ivan.
>
Like several people here, I haven't been able to build from CVS for the
last few days. It always complains in 'dlls/d3d8/d3dcore_gl.h'. After
a little experimentation I found movi