On Sat, 19 Jun 2004 14:42:27 +0100
James Courtier-Dutton <[EMAIL PROTECTED]> wrote:
> The Windows api method uses the function call IDvdInfo2::GetDiscID
> http://msdn.microsoft.com/archive/default.asp?url=/archive/en-us/directx9_c/directx/htm/idvdinfo2getdiscid.asp
>
> This returns a unique 64bit
On Mon, 31 May 2004 17:53:58 +0200
Luca Capello <[EMAIL PROTECTED]> wrote:
> -BEGIN PGP SIGNED MESSAGE-
> Hash: SHA1
>
> Hello,
>
> as reported on bug #2017 [1], Adobe Photoshop 7.0 stops working after
> wine-20031212 (in the majority of cases). This happens on Debian
> unstable (where I
On Thu, 13 May 2004 09:37:04 -0700
Raghavan Gurumurthy <[EMAIL PROTECTED]> wrote:
> I am trying to build my MFC-based Windows application on Linux.
>
> First question - I read in the Winelib user guide that I have to build MFC
> completely on Winelib as well. Is this really a must? Is there no
On Wed, 12 May 2004 21:56:55 -0700
Raghavan Gurumurthy <[EMAIL PROTECTED]> wrote:
> I have a Windows GUI application that runs on Wine (not Winelib). Now i want
> to use that code to load a native Linux .so - how can i do this?
Howso? I don't think wine has support for loading native shared libr
On Sun, 9 May 2004 00:44:28 +0200
"Ge van Geldorp" <[EMAIL PROTECTED]> wrote:
> There are some screenshots available now at
> http://www.flexbeta.net/main/articles.php?action=show&id=56 One of the
> comments on osnews noticed that in the picture
> http://www.flexbeta.net/images/david/winbridge_ins
On Tue, 27 Apr 2004 02:02:32 -0400
Abby Ricart <[EMAIL PROTECTED]> wrote:
> I think I know what this David thing is all about!
>
> Please Read:
> http://www.datiku.com/articles/david.php
>
Interesting theory. If that were true, then "David" could potentially be the most
elaborate ripoff i've e
On Mon, 26 Apr 2004 15:24:07 -0500
"R.U. Deranged" <[EMAIL PROTECTED]> wrote:
> There's a story today on the results of the "unveiling" last week:
>
> http://www.inq7.net/inf/2004/apr/26/inf_4-1.htm
>
Interesting... A few things in that article don't seem right.. If the dude said that
"David"
I sent an inquiry and got the exact same response (twice), i believe it's a scripted
response system. (In my case, it was "Good Evening, Mr. Hentenaar").
The claims they make about wine are just hillarious. :P I don't think they've ever
even looked at the wine code, or else they'd know that th
On Fri, 23 Apr 2004 11:53:40 -0500
"R.U. Deranged" <[EMAIL PROTECTED]> wrote:
>
> The article states "David" is currently 80 MB. Anyone care to wager on how
> much of that is Wine code? Their developers sure have been busy...
>
Yeah, I can almost predict that it will be at least 75% Wine code
On Thu, 22 Apr 2004 13:52:05 -0400
Kevin Koltzau <[EMAIL PROTECTED]> wrote:
> And on
> http://www.specopslabs.com/market_competition4.htm
> They mention just taking all the previous
> open source windows compatibility projects and
> "incorporating the best features" of them all
>
> I wonder what
On Sun, 4 Apr 2004 10:58:44 +0200
Lionel Ulmer <[EMAIL PROTECTED]> wrote:
> So you should just have to loop over all the rectangles and do the
> 'copy_on_screen' as many times as there are rectangles.
>
> Of course, if they overlap, this method will still work except that we would
> 're-Blit' som
On Mon, 5 Apr 2004 02:20:51 +0200 (CEST)
Francois Gouget <[EMAIL PROTECTED]> wrote:
> It looks like an i810 to me (but I have never actually seen one so...)
>
> Do you know if it is integrated on the motherboard? And then is it an
> Intel chipset?
>
> Also, cat /proc/asound/cards will tell you w
On Sun, 4 Apr 2004 16:17:29 +0200 (CEST)
Francois Gouget <[EMAIL PROTECTED]> wrote:
> Do you have an i810 sound card by any chance?
00:1f.5 Multimedia audio controller: Intel Corp. 82801BA/BAM AC'97 Audio (rev 05)
> I'm asking this because there are known problems with sound on i810
> soundcards
On Sun, 4 Apr 2004 10:26:34 +0200
Lionel Ulmer <[EMAIL PROTECTED]> wrote:
>Of course, if it uses more than one, some adaptations
> would be needed :-/
And that it does :/ It seems not to update the screen properly, but then again, it
could be something not completely implemented in Wine, or the
On Sun, 04 Apr 2004 10:44:24 +0800
Jonathan Wilson <[EMAIL PROTECTED]> wrote:
> Has anyone given thought to using the Microsoft SDK samples (e.g. DirectX
> samples) to improve WINE?
> i.e. take a particular sample and work away at it untill what you get in
> WINE matches what you get in Windows.
On Sat, 3 Apr 2004 04:00:23 -0500
Tim Hentenaar <[EMAIL PROTECTED]> wrote:
> > As far as I can see in the code, the
> > only case supported with clipping is the case where only one rectangle is
> > given in the clip list via the SetHWnd method (see, for example,
> &g
On Sat, 3 Apr 2004 10:26:12 +0200
Lionel Ulmer <[EMAIL PROTECTED]> wrote:
> Usually, games use the Clipper to do 'non-full screen' DirectX applications.
> There is no way to do a work-around to have it running in full-screen :-) ?
While it doesn't make sense it does use the Clipper even in fullsc
Hi all,
I've implemented SetClipList and GetClipList in the DirectDraw Clipper, and I'm
wondering how I should go about implementing clipping in DirectDraw's Blt() (if it
isn't already done somewhere).
M$'s documentation isn't too great, so I figured I should ask around. There's a game
one of
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