hello all
I have put forward a project proposal outlining a
programmable graphics pipeline for optional use in
blender.
I submitted my proposal:
---
PROJECT GOAL
I intend to create a render pipeline who's shader(s)
can be selected by a user as be
hello
I was wondering if anybody was doing work on or was in
the process of implementing CoRegisterMessageFilter in
dlls/ole32/ole2.c ?
I would like to take a stab at it but i wont if
somebody else is going to do it.
thanks
simon
Find local movie times and trailers on Yahoo! Movies.
http://au.mo