:
to /media/IPOD, but iTunes seems to not see it there. Any help will be
greatly appreciated, even if the answer is "will not work." Thanks.
-- Russ Mannex
r...@mannex.com
#x27;m not sure what a glX equivalent
would be to try. It is possible that glScissor might be used. A more accurate
wglMakeCurrent emulation is necessary for a usable port. Suggestions welcome.
Thanks, Russ
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Trying to get my commercial 3-D app to run under WINE using the same binary
with the odd workaround or two. It uses OpenGL in various subwindows of the
main window as needed. Under WINE, the subwindow graphics all get drawn in the
lower left corner of the overall X11 window. In Win32, when you call