Roderick Colenbrander wrote:
On windows the opengl32.dll exports glBlendColor by default and as
opengl32.dll is opengl 1.1 I thought that it was a core function. So
you say that it is backed by GL_ARB_imaging. The problem is that
basicly only Nvidia advertises it and the other drivers don't. Th
> Roderick, Mesa calls the extension "GL_EXT_blend_minmax", and so does
> the spec. I don't know what exactly uses the min_max form. Is this a
> typo?
Apart from the blend_minmax typo, it appears to be me this patch has
some other problems.
>> This patch changes the detection extension detectio