Re: [2/3] wined3d: Constant load optimisations

2011-08-21 Thread Norbert Lataille
Hi Dan, I have a question for you. These issues are fixed locally thanks to unit tests, and I am preparing a new patch set with bugfix & cleaning. Is there any way (besides sending patches to wine-patches) to issue a buildbot job ? I remember reading something about accounts on the wiki, but I am

Re: wined3d: Add WINED3D_BUFFER_HASDESC at index buffer creation

2011-08-21 Thread Norbert Lataille
propose an update. However, I will focus on Constants submission first, in order to get the submission process right. One thing at a time. Thanks, 2011/8/20 Henri Verbeet > On 20 August 2011 18:46, Norbert Lataille wrote: > > Patch is forcing WINED3D_BUFFER_HASDESC flag at Index Buffer c

Re: [2/3] wined3d: Constant load optimisations

2011-08-20 Thread Norbert Lataille
Hi Dan, That's unfortunate, looks like I have not run properly the non-regression layer. Will look at these failures, and hopefully will get used to it enough for next patch submissions. Thanks, 2011/8/20 Dan Kegel > Hi Norbert, > patch 2/3 has a couple failures here: > http://buildbot.kegel.

Re: [1/3] wined3d: Constant load optimisations

2011-08-20 Thread Norbert Lataille
tefan Dösinger > -BEGIN PGP SIGNED MESSAGE- > Hash: SHA1 > > > Am 20.08.2011 um 22:28 schrieb Henri Verbeet: > > > On 20 August 2011 18:46, Norbert Lataille wrote: > >> Performance gains (for parts 1/2/3) on WoW: > >> http://norbert.lataille.free.

Re: [1/3] wined3d: Constant load optimisations

2011-08-20 Thread Norbert Lataille
Sure. Internally I am producing CSV files, which are later generated as XML files. That's not a problem to upload them in parallel to the HTML page, will look at it tomorrow. Thanks, 2011/8/20 Henri Verbeet > On 20 August 2011 18:46, Norbert Lataille wrote: > > Performance gain