Vitaliy Margolen wrote:
> Matthew Clark wrote:
>> So around the time that 0.9.54 came out I lost COD4 on both my
>> desktop and laptop. In order for it to work you have to compile wine
>> with the
>
> Please don't make posts like this. Open bug in bugzilla ins
So around the time that 0.9.54 came out I lost COD4 on both my desktop
and laptop. In order for it to work you have to compile wine with the
3dmark patch, so I was using the git, but when that didn't work I tried
52 and 54 tarballs. Thing is I know it worked with the 52 git and with
the 52 tarb
I want to say it said somewhere that it was a 8600 that they used...
pretty sure
Bryan Haskins wrote:
> Phoronix often uses the 8 series cards when not testing things like
> driver versions, we can probably assume they did use an 8 series.
>
> On Dec 9, 2007 10:54 AM, Stefan Dösinger < [EMAIL PR
Ah, thank you for the clarification^^
Stefan Dösinger wrote:
> Am Dienstag, 5. Juni 2007 22:17 schrieb Matthew Clark:
>> Ah this makes perfect sense and is exactly what I was looking for, thank
>> you for your response! My limited understanding from the article was
>> that 2
Ah this makes perfect sense and is exactly what I was looking for, thank
you for your response! My limited understanding from the article was
that 2.3 was simply cleanup and putting some extensions in the official
API that have been in drivers for a while just not in the official API
and then
I was reading the other day about the 2.3 and 3.0 versions of the OpenGL
API coming out this year(
http://www.theinquirer.net/default.aspx?article=39846 ) and the first
thought I had was wine and DX10. I was wondering what you guys thought
about this, are you excited(as I am)? are you hesitant? Kno
Alexander Nicolaysen Sørnes wrote:
Not all users are experiencing the crashes, perhaps a SMP issue?
may be it I do have a dual-core system
s. Again, greats that that is all that's wrong^_^ The
graphics look great, it sounds great, and the videos are crystal
clear(though small).
-Matthew Clark