Re: dinput: Support INFINITE as number of effect iterations (try 2)

2012-02-01 Thread Marcel Hasler
2012/1/30 Marcel Hasler : > > The only official documentation I can find is in > Documentation/input/ff.txt and it doesn't say anything about the max > for 'value'.  I had a look at the kernel source instead. > input_handle_event() in input.c only checks whether 

Re: dinput: Support INFINITE as number of effect iterations (try 2)

2012-01-30 Thread Marcel Hasler
2012/1/30 Vitaliy Margolen : > > I'm afraid you'll have to dig up some documentation about what is the max > value here is then. The fact that it works doesn't mean it's correct. > > Vitaliy. > > The only official documentation I can find is in Documentation/input/ff.txt and it doesn't say anythin

Re: dinput: Support INFINITE as number of effect iterations (try 2)

2012-01-29 Thread Marcel Hasler
2012/1/29 Vitaliy Margolen : > On 01/28/2012 05:56 PM, Marcel Hasler wrote: >> >> According to the DirectX reference, IDirectInputEffect::Start accepts >> INFINITE (aka -1) for the number of iterations. However, passing -1 to >> Linux via input_event results in no effec