USB status ...

2005-04-15 Thread Lars Segerlund
iliyt, complexity of managing a USB implementation for wine ? I am rather good at linux device drivers and such. / regards, Lars Segerlund.

Re: Warn users who attempt to use native DirectDraw

2005-03-23 Thread Lars Segerlund
There is another category of users who doesn't like message boxes, perhaps an option between them which defaults to message boxes ? / Lars Segerlund. On Tue, 22 Mar 2005 23:58:15 + Mike Hearn <[EMAIL PROTECTED]> wrote: > On Tue, 22 Mar 2005 12:54:15 -0600, Robert Shearma

Re: Wine & Valgrind 2.2.0

2005-03-11 Thread Lars Segerlund
Hi, Has anybody given prospect & oprofile a spin ? My machine is a bit to slow for a build of the latest wine, but I figured it could be a nice way to check systemusage in conjunction with wine. Opinions ? / regards, Lars Segerlund. On Fri, 11 Mar 2005 17:40:25 +0200 (EET) Sau

Stupid thing to try ...

2004-10-14 Thread Lars Segerlund
worth giving a shot ? Regards, Lars Segerlund.

Re: Wine and industrial communication like OPC

2004-09-16 Thread Lars Segerlund
I just had a thought, wouldn't perhaps DCOM support for wine with a minimum implementation do ? That way not everything had to be done at once ? This could reduce time to deployment, and perhaps make it possible not to drop Linux in favour of XP .. / regards, Lars Segerlund. On Th

NT services ...

2004-02-09 Thread Lars Segerlund
eeded. Any comments ? I just wanted to know if I was thinking in the right tracks and if anybody has an estimate about how hard an undertaking like this would be before getting into the effort. / regards, Lars Segerlund.

Found this on ATI's devel pages, might help with directx ?

2004-02-02 Thread Lars Segerlund
I don't know if you have seen this before, but it's a program to run the grafix pipeline interactive, thought it might be usefull. http://mirror.ati.com/developer/sdk/rage128SDK/Multex/Multex3D.html / have a look, Lars Segerlund.

direct X 9 and troubles ..

2003-12-03 Thread Lars Segerlund
thing I have configured wrongly ? ( I have tried it on two different machines with different settings and hardware + soft OpenGL and hardware OpenGL ). Still it beats me .. any help appreciated if only 'no this should not work' .. / regards, Lars Segerlund.