Re: [PATCH 2/5] wait until all data from earlier test has been written in test_waittxempty

2013-09-05 Thread Jonas Maebe
On 05 Sep 2013, at 16:58, Dmitry Timoshkov wrote: > Jonas Maebe wrote: > >> So either >> * you add code in between that resets the state so that test2 can be run >> independently of whether test1 failed (as Wolfgang proposes), or >> * you put the tests in compl

Re: [PATCH 2/5] wait until all data from earlier test has been written in test_waittxempty

2013-09-05 Thread Jonas Maebe
On 05 Sep 2013, at 16:32, Dmitry Timoshkov wrote: > The tests must pass under Wine without any additional "fixes" as they do > currently under Windows. If you add some code to the tests which suddenly > makes them pass under Wine - that's not a fix, Wine implementation should > be fixed instead.

Re: ws2_32: Fix interface-bound filter to accept locally generated targeted packets.

2013-06-24 Thread Jonas Maebe
On 24 Jun 2013, at 04:30, Erich E. Hoover wrote: <0001-ws2_32-Fix-interface-bound-filter-to-accept-locally-.patch> The added "struct sock_filter ip_memaddr" field doesn't seem to be used. Jonas

Re: Duplicate relocations in DLL

2013-05-19 Thread Jonas Maebe
On 17 May 2013, at 13:40, Alessandro Pignotti wrote: > Wine does not seem to even try to load DLLs at their preferred address. > Still, > I'm not sure this is actually bad and I think Win8 forces randomization of > the > layout anyway, Afaik an application can tell the OS that it should not

Re: Duplicate relocations in DLL

2013-05-17 Thread Jonas Maebe
On 16 May 2013, at 19:03, Alessandro Pignotti wrote: On 16 May 2013, at 16:47, Jonas Maebe wrote: Addendum: he just realised that you may be talking about multiple base relocation arrays for a single page (arrays that contain the offsets of the instructions that need fixing up), which would

Re: Duplicate relocations in DLL

2013-05-16 Thread Jonas Maebe
On 16 May 2013, at 16:34, Jonas Maebe wrote: On 15 May 2013, at 16:31, Alessandro Pignotti wrote: Packaged with a game, I found a peculiar DLL which has duplicate blocks in the relocation table. I mean that the same pages are relocated twice and this of course breaks the DLL. I'm not

Re: Duplicate relocations in DLL

2013-05-16 Thread Jonas Maebe
On 15 May 2013, at 16:31, Alessandro Pignotti wrote: Packaged with a game, I found a peculiar DLL which has duplicate blocks in the relocation table. I mean that the same pages are relocated twice and this of course breaks the DLL. I'm not sure about what could be a right way to support su

Re: Wine's support for reporting calling conventions

2012-07-26 Thread Jonas Maebe
On 06 Jun 2012, at 09:06, Eric Pouech wrote: > that's a limitation of dwarf format (IIRC, from the specs, you have > either the default CC for your programming language/ABI, or a specific > one without defining it further) Yes and no: * the DWARF standard itself does not specify any calling conv

Re: League of Legends patches

2012-07-04 Thread Jonas Maebe
Dan Kegel wrote on Wed, 04 Jul 2012: (https://code.google.com/p/winezeug/source/browse/trunk/buildbot/dotests_blacklist.txt has a list of all the tests that the buildbot failed on while it was running The ones annotated with http://xquartz.macosforge.org/trac/ticket/512 should work with the