Hello
Is there a status update on this patch? I am curious to know if it
will be merged, and if not, what correction is needed to make it
mergeable.
Thanks
Jeff
On Mon, Sep 3, 2012 at 1:51 PM, Adam Jakubek wrote:
> On Mon, Sep 3, 2012 at 6:29 PM, Stefan Dösinger
> wrote:
>>
>> I skimmed bug #1
On Fri, Dec 30, 2011 at 11:43 PM, Henri Verbeet wrote:
> On 30 December 2011 22:15, Chris Robinson wrote:
>> years ago. I think a better fix would be for wined3d to use a dummy surface,
>> or a renderless context (available with OpenGL 3.0), if it's asked to use the
>> desktop window.
>>
> Yes, w
Hello all
I am curious about the patch on
http://bugs.winehq.org/show_bug.cgi?id=18490 and why it's not in
vanilla. http://bugs.winehq.org/show_bug.cgi?id=18490#c9 seems to be a
pretty cogent explanation of the issue and the patch appears
reasonable enough. It prevents a major crasher in Empire: T
Just wondering if anyone has experimented building WINE with LLVM
instead of GCC. For those who haven't been following it closely,
LLVM/Clang is fairly mature now and can now build some really mammoth
projects. Has anyone experimented in building WINE with LLVM/Clang? If
so, what results were gotte
On Wed, Sep 1, 2010 at 9:40 AM, Alexandre Julliard wrote:
> This statement wasn't exactly clear before, but now it's really
> impossible to follow. Please rewrite this in a way that makes sense to a
> casual reader.
I have rewritten this in a more readable way and submitted the result
to wine-pat
On Sun, Aug 29, 2010 at 7:12 PM, Jeremy White wrote:
>> This could also help. If I recall correctly, Jeremy White mentioned
>> at Wineconf 2008 that this was a major reason they haven't invested
>> serious energy into one themselves: they had a hard time finding an
>> application that they cared
I hate to stir the pot, especially as an unknown in the community, but
I've spent the last few hours reading WINE's history regarding DIB
engines and it is pretty distressing.
I have seen expressions of frustration from many regarding the
handling of the mostly-functional DIB engine that Massimo w
On Tue, Aug 3, 2010 at 7:49 AM, Vitaliy Margolen
wrote:
>> + memcpy(ww->ds_desc.szDesc, description,
>> + min( (sizeof(ww->ds_desc.szDesc) - 1), strlen(description))
>> );
>
> This does not guarantee that ww->ds_desc.szDesc will be \0 terminated.
>
> Vitaliy.
>
What do you want me to
On Tue, Aug 3, 2010 at 3:57 AM, Alexandre Julliard wrote:
> Jeff Cook writes:
>
>> @@ -753,7 +753,7 @@ static int ALSA_ScanDevices(int directhw,
>> char *pcmname = NULL;
>> snd_pcm_t *pcm;
>>
>> - sprintf(defaultpcmname,
Wylda reported success with the attached patch on bug 23902. Does it
seem OK to everyone else? In this case, the extra channel needed for
capture is not added when a micelem is found, because micelem should
only be found when there is no other suitable playback or capture
controls (i.e. "Mic" eleme
On Tue, Aug 17, 2010 at 3:00 AM, sudemon wrote:
> On 03.08.2010 04:36, Jeff Cook wrote:
>>
>> What compiler are you running? It works fine for me and I don't see
>> any errors or warnings.
>
> I also don't see any errors or warnings.
>
> Аfter 6120d7cc1
o it makes this harder.
If you have the time, please review the patch and let me know what
errors you notice that may be causing the aforementioned bug. I am new
to Wine dev so please forgive anything really stupid. :)
Thanks
From
Jeff.
--
Jeff Cook
(801) 231-3157
j...@deserettechnology.com
On Wed, Aug 25, 2010 at 12:10 AM, Roderick Colenbrander
wrote:
> I'm not against inviting Pulseaudio guys. Sure, Pulseaudio was added
> to distributions way too early and there still are a lot of issues but
> sound servers like pulseaudio are really the way to go for the future.
> People want to b
What compiler are you running? It works fine for me and I don't see
any errors or warnings.
On Mon, Aug 2, 2010 at 6:05 AM, Alexandre Julliard wrote:
> Jeff Cook writes:
>
>> @@ -245,6 +245,10 @@ static void fillcontrols(mixer *mmixer)
>> for (id = 0; i
Let me know what you guys think of this one, I think it will be
somewhat controversial. There is a registry key to enable this
currently, but it should really occur by default and maybe be
unchangeable. If you have multiple cards, like a USB mic for capture,
scan_devices to 0, as would occur on ma
---
dlls/winealsa.drv/waveinit.c |4
1 files changed, 4 insertions(+), 0 deletions(-)
diff --git a/dlls/winealsa.drv/waveinit.c b/dlls/winealsa.drv/waveinit.c
index 4da53c9..4ae93bb 100644
--- a/dlls/winealsa.drv/waveinit.c
+++ b/dlls/winealsa.drv/waveinit.c
@@ -106,6 +106,10 @@ static
This patch fixes bug #12706 and creates a mixer for snd-usb-audio cards,
which have only a single Mic control and nothing else. Subsequent
patches may be needed to make this useful depending on configuration.
I am including this here for commentary before I submit to wine-patches.
This is my f
test it out and confirm, I would
really appreciate that.
Thanks to all in IRC who helped me get things this far, especially
mlankhorst.
This patch is based against the current git HEAD, eaa227c12d8bb. I've
also posted it at the aforementioned bug.
--
Jeff Cook
(801) 231-3157
j...@deserett
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