Re: WINE regression

2004-07-05 Thread James Perry
I've just update my tree and now I'm experiencing problems about: - screen no more updated in a game - X protocol error when moving a window for 3 other games It seems the patch that causes the regression is http://cvs.winehq.org/patch.py?id=12703 I am having a similar problem: now when running any

Re: Game support

2004-04-14 Thread James Perry
From what I can see, the culprit would be this : trace:opengl:X11DRV_SwapBuffers (0x403d55e0) trace:opengl:wglMakeCurrent ((nil),(nil)) X Error of failed request: GLXBadDrawable As the glXSwapBuffers call may return before the buffer swap is actually done in hardware, it may happen that the driver

Re: Game support

2004-04-07 Thread James Perry
Sorry, meant to send this to the list first time around... >> But I narrowed it down to 3 Wine calls in the >> critical loop: SetEvent, WaitForSingleObject and ResetEvent. >> I tried wrapping each of these functions with >> __asm__("pushfl\n"); at the start and __asm__("popfl\n"); at >> the end to

Re: Game support

2004-04-07 Thread James Perry
Lionel Ulmer wrote: I did the +opengl trace, but it comes to about 16MB! Is there something specific you are looking for that I could grep for? As Mike said, Wine traces compress REALLY well with gzip or bzip2. After, once it gets into a manageable state, you could either upload it somewhere for

Re: Game support

2004-04-06 Thread James Perry
1. MusicVR exits with this error: Could you send me a +opengl trace of the problem ? Maybe the game is done some strange things (like doing a SwapBuffer without a rendering context set or stuff like that) which are OK on Windows and not on Linux. I did the +opengl trace, but it comes to about 16MB

Re: Game support

2004-04-06 Thread James Perry
Thanks for the responses, and sorry for the late reply (real life has been limiting my hacking time...) glXMakeCurrent(default_display, None, NULL) If you could do a non-wine test case for that and see if it's just a buggy driver, that'd be good. It turns out not to be as simple as that. I did a +

Game support

2004-03-29 Thread James Perry
Hi everyone, I've been following Wine development for a while but now I think it's time to contribute something. I don't use Windows anymore (except for PowerPoint at work), but I decided it would be good to be able to play some games on Linux. So I grabbed Wine from CVS, compiled it up and tested