Stefan Dösinger wrote:
> Am Samstag 17 März 2007 20:29 schrieb Giles Cameron:
>> Ok. I have been tring to track down what appears to be a bug in wine
>> while trying to get The Sims 2 (Seasons) to work. And so I have been
>> tring to add to the debug a bunch of useless bunk.
Robert Shearman wrote:
Giles Cameron wrote:
After learning about the wine debuging output's level system, and seeing
it be used for a while, I think its time we make a couple of new
channels.
They would be like the 'trace' channel, only for more spefic purposes,
these coul
Their primary purpos would be for tracking down bugs in the API, ones
that may not be as easy to find in a test case.
Any thoughts?
Also, if more channels is not the way to go, maybe per-function filtering?
Thanks for the time,
Giles Cameron
Ok. I am just entering the WINE development crowd, and have very very
little experiance with the Windows API (The first time I saw it, I was
terrifyed!) Anywho. It would appear that some programs decide there
isn't enough free memory available for their tasks (EG, Train
Simulator's CAB extaction pr