On Mon, Jun 11, 2012 at 6:54 PM, Christophe-Marie Duquesne wrote:
> Hi,
>
> To my understanding, wine is a reimplementation of the MS system. As
> far as I understand, you take MS public headers and reimplement their
> functions. If that is how it works, then how do you deal with
> copyright? The
On 25/06/2011, at 11:38, Austin English wrote:
> On Fri, Jun 24, 2011 at 18:58, Dan Kegel wrote:
>> http://www.pcworld.com/businesscenter/article/231065/ubuntu_linux_day_23_would_you_like_some_wine_with_that.html
>>
>> First problem - ubuntu's package manager is unclear:
>>
>> "I opened up my
On 08/11/2010, at 21:08, Dan Kegel wrote:
> In svn ( http://winezeug.googlecode.com/svn/trunk/winetricks ),
> I've added Louis' workaround from
> http://bugs.winehq.org/show_bug.cgi?id=22551#c5
> to winetricks dotnet35. This let the game Bloodline Champions at least show
> its
> splash screen.
On Wed, Sep 22, 2010 at 5:55 AM, Zachary Goldberg wrote:
> On Tue, Sep 21, 2010 at 10:32 AM, Chris Robinson wrote:
>
> Hm. The author of the commit for some reason believes that this is
> possible. Is he simply misguided?
>
> Well, one can pray that eventually nvidia will add gallium 3d support
On Mon, Sep 13, 2010 at 5:29 AM, Dan Kegel wrote:
> James McKenzie wrote:
>> Dan Kegel wrote:
>>> And as long as it's up and running, how about a look forward
>>> at the 1.4 release plans?
>>
>> Would be nice to know what has priority for this release.
>> I would love to see the DIB Engine be the
On Tue, Jun 22, 2010 at 1:48 PM, Dan Kegel wrote:
> And always after test 17 of 20, I think. I updated to the latest
> nvidia driver supported by Ubuntu 10.04, no change.
>
> The crash persists even with WINEDEBUG=+d3d,+d3d7,+synchronous.
>
> I guess my next move is to drop 3dmark2000.
>
This is
On Mon, Jun 14, 2010 at 6:00 PM, Reece Dunn wrote:
> On 14 June 2010 08:49, Edward Savage wrote:
>> I've emailed a couple of people today to get an idea of what has
>> changed between 1.0 and 1.2 so we can start to compile the important
>> improvements. Hopefully
On Mon, Jun 14, 2010 at 3:16 AM, Dan Kegel wrote:
> http://wiki.winehq.org/Wine1.2Announcement could use some work
> if anyone has time...
>
I've emailed a couple of people today to get an idea of what has
changed between 1.0 and 1.2 so we can start to compile the important
improvements. Hopeful
On Mon, Jun 14, 2010 at 12:53 AM, Dan Kegel wrote:
> How close are we to release? Maybe it'd be worth
> it to publicise the upcoming wine release by
> flogging rc3 in various news sites and getting more people to
> look for regressions.
>
If it's still a couple of weeks off I could write up a re
On Sun, Jun 6, 2010 at 7:23 AM, Dan Kegel wrote:
>> Did people use the early releases of Wine, even if they were missing
>> features?
>
> Yes, as soon as they ran their favorite app.
>
> So in your case, as soon as your flash player can handle youtube.com
> (or whatever free software afficianados
On Thu, May 27, 2010 at 11:09 AM, Dan Kegel wrote:
> - Mention that steam crashes if corefonts not installed
I don't believe this to be the case.
Default Ubuntu 9.10/10.04 installs require no extras unless I'm mistaken.
On Wed, May 19, 2010 at 9:36 AM, Scott Ritchie wrote:
> Just a small note but occasionally we hear from Valve about steam
> statistics and the percentage of Wine users.
>
> I just got a crash from running the survey. It makes me pretty unlikely
> to click the button again, even if it doesn't cras
On Sat, May 15, 2010 at 1:11 AM, Jeremy White wrote:
>
> I can't find anything on that release, but we're certainly happy to
> put together another one for Wine 1.2. I've CC'd Jon Parshall, as he's
> the guy that'll get to do it.
>
Could you link us to a copy of the 1.0 one?
Some one profession
On Thu, May 13, 2010 at 1:08 AM, Scott Ritchie wrote:
>
> It seems to me what we really want is more than a changelog but a proper
> release announcement. I want a journalist who has hardly heard of Wine
> to read the page and understand what we've done and why it's great.
>
> I've created a roug
On Tue, May 11, 2010 at 3:27 PM, Dan Kegel wrote:
> Why does Wine return a slow result sometimes?
Solar flares! ;)
I can't stay I notice this discrepancy in actual game play day after
day though.
I personally would be looking at memory available as the cause. In
general you want to make sure y
On Sun, May 9, 2010 at 4:42 AM, Alexandre Julliard wrote:
>
> Unless some major problems come up, 1.1.44 will be the last of the 1.1.x
> series. The next release will be 1.2-rc1, which will mark the beginning
> of the code freeze. This should result in a 1.2 final sometime in June.
>
Would it be
On Thu, May 6, 2010 at 8:40 PM, Remco wrote:
> The binary was not given to Phoronix. They found a link to the Linux
> version in a shell script for the Mac version. It is still available,
> and the binaries are periodically updated by Valve.
>
> http://store.steampowered.com/public/client/steam_cl
On Thu, May 6, 2010 at 8:04 PM, Julius Schwartzenberg
wrote:
>
> It is just a rumor and the binaries there were available were for the
> dedicated servers of some games. I made a copy here in case you're really
> interested:
> http://haar.student.utwente.nl/~julius/steam_linux/
>
>
>
I had wonder
It is a shame that it is just a rumor but really that's all it's been
for the last half decade. Plus, Phoronix refuses to release this
binary their meant to have found which I tend to think means they
don't have it. Steam for Linux would really be a huge win for native
gaming but from Valves poin
On Tue, May 4, 2010 at 3:10 AM, Johann "Myrkraverk" Oskarsson
wrote:
>
> Out of sheer curiousity, why is it important to reserve space below 2G
> when there is no preloader?
>
Have to keep the Llamas some where...
On Sun, May 2, 2010 at 4:08 AM, Dan Kegel wrote:
> I did some apples-to-apples 3d benchmarking today on a dual boot system.
> It looks offhand like Windows is about twice as fast as Wine on these
> benchmarks on my system.
>
> cpu: e8400
> ram: 4GB
> video card: nvidia GT 240
> Ubuntu 32 10.0
I'd love to how ever it is rather a long and expensive trek from Australia.
Hopefully some one closer can.
Edward
2010/4/29 Jan Gerrit Möltgen :
> Hello together,
>
> the Wine project is accepted for LinuxTag. I'm verry sorry, in the period of
> the day linux I have no time unexpectedly and at t
On Tue, Apr 20, 2010 at 12:24 AM, Zachary Goldberg wrote:
> Hey folks.
>
> I plan on releasing one WWN per Wine release which
> at a minimum will include a very short news section and the
> bugzilla/appdb stats. I will also be "crown sourcing" news via the
> Wine Wiki: http://wiki.winehq.org/Rece
Is it worth a few extra page impressions to dispose of the meaningful
version progress of Wine?
I would say no.
Wine will be popular regardless of its version string as long as it
continues to support a large set of applications. I'm of the stronger
opinion that we should be releasing our own pr
Sorry this is a little off topic from D3D but maybe what the OP is
looking for.
I'm not sure how easy it is but .net 3.5 sp1 is currently a blocker
for several high profile games that would otherwise work well with
Wine, and many others that may work. .net needs to install correctly
and functio
On Wed, Mar 24, 2010 at 4:57 PM, Dan Kegel wrote:
> On Tue, Mar 23, 2010 at 10:38 PM, Charles Davis
> wrote:
>> On 3/23/10 10:49 PM, Dan Kegel wrote:
>>> Bisecting: 0 revisions left to test after this (roughly 0 steps)
>> Uhh... You're not done yet.
>>
>> I would've thought you knew that! Appare
On Wed, Mar 24, 2010 at 11:57 AM, Reece Dunn wrote:
> On 24 March 2010 00:52, Dan Kegel wrote:
>> Hmm. I can't start steam anymore. This worked until quite recently...?
>
> What does running `git bisect` give as the faulty commit?
>
> - Reece
>
>
>
There has been a major Steam update in the la
On Tue, Mar 16, 2010 at 12:55 AM, Dan Kegel wrote:
> The appdb for another game, Fallout 3,
> http://appdb.winehq.org/objectManager.php?sClass=version&iId=14322
> suggests
> "1) Download msasn1.dll from e.g. here
> 2) Override msasn1.dll in Wine Configuration. How to Override DLL
> 3) Download gfw
Several high profile games are currently being blocked from working by
Games for Windows - Live. GFWL installs successfully under wine how
ever is unable to run due to its reliance on .net 3.5sp1. Neither
mono 2.4 or 2.6 currently for-fill its requirements. The games
affected either install and
On Fri, Mar 5, 2010 at 4:19 PM, Dan Kegel wrote:
> Anyone seen the sdk at http://www.gametree.tv/developers/ yet?
> I hesitate to download it, but perhaps someone out there is braver, and can
> describe what it includes?
>
>
>
'It's the future'
'we are looking at the next, next, generation of n
>
> I propose we get rid of the page altogether, it's pretty much useless
> for figuring out how good Wine is. This is unfortunate, since it's
> often the first place people click.
>
> Thanks,
> Scott Ritchie
>
>
>
I found it very handy to track down details on mswsock the other day.
I suggest i
Please note the following rant was insighted from a long held thought
that the wine and crossover logos were old and boring:
I wouldn't put on a Wine tshit or a Crossover tshirt until both
projects get far better/sexier logos.
Codeweavers looks like it was done in 96 and wines is boring and looks
> I think the agreement from WineConf 2007 was to change as soon as there's a
> reason to do so. So far it seems like there isn't.
>
With my understanding of the new clauses (or protections) isn't this
attitude akin to not replacing the battery in your fire alarm until
you smell smoke?
I've not
On Tue, Mar 18, 2008 at 10:15 AM, Dan Kegel <[EMAIL PROTECTED]> wrote:
> The 1.1.x releases will be development releases,
> so a 1.1.0 milestone doesn't make much sense.
> Please create a 1.2.0 milestone in Bugzilla.
> Thanks!
> - Dan
>
Is there a reason we wont be continuing the current y.y.x
> However, it is true that we should tell users that Wine is
> able to run many Windows malware, and that they
> should be just as careful running Windows software
> with Wine as they would running it with Windows.
> We should also show how to install the standard
> Linux virus checkers.
> -
> That's exactly what hurts Wine: a misguided report of a clueless user,
> and WWN is not the place for it neither.
>
Thanks.
ck of officially.
On Fri, Mar 14, 2008 at 7:40 PM, Dmitry Timoshkov
<[EMAIL PROTECTED]> wrote:
> "Edward Savage" <[EMAIL PROTECTED]> wrote:
>
>
> > Finally, where would be the right place to report the results? Appdb
> > seems like a strange place
I've made a good start on a script that grabs a list of virus from
around the internet and attempts to run each one and then reports
changes in wine and then resets the wine structure. I'll be testing
with the above two file change tools to see which one works best (I
was just using a small one fr
ow so I'll make a start and see where I get.
On Fri, Mar 14, 2008 at 6:11 AM, Dan Kegel <[EMAIL PROTECTED]> wrote:
> On 3/13/08, Edward Savage <[EMAIL PROTECTED]> wrote:
> > Just as a silly outside thought; would it be worth keeping track of
> > some of the b
I remember my last attempt to run a virus under wine caused a total
loss of my .wine structure but didn't manage to cause any damage to my
sandbox (including a juicy fake address list). I was really let down
as I expected carnage.
Just as a silly outside thought; would it be worth keeping track o
I would like to see it kept at weekly. To that end I'm happy to offer
my services as a co-editor.
Has any further thought happened over my suggestion of wikifying WWN
submissions so that the community can also submit storys on their
current projects. If so I'm also happy to setup a list of clear
I wouldn't mind knowing this as well. For example there is a bug in
the rendering of the planet in the eve loading screen (this affects
all in game planets too) and has been a bug for a year or more now.
I've been trying to work out if it is worth poking the bug report on
it or just leaving it til
Does this also include applications that dump data to cmd.exe will
have it show now instead of not as is current?
(Ie Eve Online starts with a console, under windows it will list a
bunch of starting information for the game in cmd, under wine the box
remains empty unless their is a memory error.
:02 AM, Maarten Lankhorst <[EMAIL PROTECTED]> wrote:
> 2008/2/18, Stefan Dösinger <[EMAIL PROTECTED]>:
>
> > Am Montag, 18. Februar 2008 06:34:04 schrieb Edward Savage:
> > > Maarten why not focus on supporting applications that don't have viable
>
stian Authmann <[EMAIL PROTECTED]> wrote:
> Edward Savage wrote:
> > I would very much like to see a --spawn-new trigger that can be added
> > to a command to start a new virtual desktop.
>
> wine explorer.exe /desktop=Name,800x600 myapp.exe
>
> a hint about that comman
I would very much like to see a --spawn-new trigger that can be added
to a command to start a new virtual desktop.
At the moment my default setting is a virtual desktop for everything
and I believe this is the current wine default. My issue is that
every application comes into that virtual deskto
Assuming syncing is the primary push behind this (or ends up being
done either way) I support iTunes being supports. Though if people go
to a lot of effort on this and those features aren't implemented I
would consider this a waste of time. For the person who does fix ipod
syncing I thank you ver
Lankhorst <[EMAIL PROTECTED]> wrote:
> Hi Edward,
>
> 2008/2/17, Edward Savage <[EMAIL PROTECTED]>:
> > Why are we interested in iTunes? There seem to be plenty of alternatives
> > available.
> >
> > Or are we talking about ipod compatibility specifically
Why are we interested in iTunes? There seem to be plenty of alternatives
available.
Or are we talking about ipod compatibility specifically, as there are no
viable alternatives to iTunes for syncing.
Edward
On Feb 18, 2008 3:11 PM, James Hawkins <[EMAIL PROTECTED]> wrote:
> On Feb 17, 2008 11:0
CS3 photoshop, illustrator, flash, and aftereffects so I can drag my
girlfriend to linux.
Thanks :D
(Sorry for the dupe Jaap, hit the wrong reply button.)
On Feb 17, 2008 10:07 PM, Jaap Stolk <[EMAIL PROTECTED]> wrote:
> On Feb 17, 2008 11:57 AM, Pau Garcia i Quiles <[EMAIL PROTECTED]>
> wrote:
This thread has become rather long and I don't have time to catch up
completely on it though I'd like to add weight to those commenting on
how Vitamin deals with the channel.
Being one of the many users to suffer his wrath when I first joined
the wine community I can comment on just how off puttin
I came to the conclusion that trying to do a back issue is just to hard. I
have most of last weeks written...Unfortunately people have been nice enough
to implement directx reasonably well so I've been playing EVE Online solidly
like a good addict for over two weeks now... I will see if I can get
The debian answer is a linking method that allows mesa to live on and for
the nvidia driver to have everything it's own way. In theory and practice
I've found it to be a very good solution with two big draw backs: the mess
created by either system makes it a night mare to remove one in place of t
The next issue of WWN is around half done and will most likely be submitted
for the end of this week. It will focus on the major changes since the last
issue and the work being done in d3dx. The problem has mainly been the size
of wine and how many people there are working on it. Catching up on
All of the maintainers for EVE Online (
http://appdb.winehq.org/appview.php?iVersionId=6278) have been removed.
On 12/14/06, Tony Lambregts <[EMAIL PROTECTED]> wrote:
Aaron Slunt wrote:
> So do we have to reapply now, or can you just readd me as
> supermaintainer to half-life sound selector? My
An emulator is a specific type of program that mimics hardware. Windows
is not a piece of hardware, ergo Wine Is Not an Emulator. It's merely a
clone of the Windows API.
This is probably the best answer you will get that is clear and simple. Out
of interest the term I use to explain to others t
On 12/7/06, Alexander Nicolaysen Sørnes <[EMAIL PROTECTED]> wrote:
Or you could simply run the software that the users 'expect' in Linux,
using
Wine. After all, that's what Wine is for.
Sorry I should have been more specific. We were running as many Windows
applications as possible in fav
I'm going to get eaten alive for this though depending on your requirements
it might be a better idea to stick with Windows and really lock down your
installation. I've been directly involved in two Linux migrations for
Internet Cafes (and advised on several others) - one successful (net cafe)
an
done for you
to review/submit.
On 12/6/06, Brian Vincent <[EMAIL PROTECTED]> wrote:
On 12/4/06, Edward Savage <[EMAIL PROTECTED]> wrote:
> I'm prepared to write the WWN releases in Brian Vincent seeming absence
if
> it pleases the powers that be.
It pleases the powers that
I'm prepared to write the WWN releases in Brian Vincent seeming absence if
it pleases the powers that be.
If this is alright I'd like some one to give an overview of what topics
should be covered and then for some one to review the first one or two
created. I've read the last hundred or so WWN i
I'm prepared to write the WWN releases in Brian Vincent seeming absence if
it pleases the powers that be.
If this is alright I'd like some one to give an overview of what topics
should be covered and then for some one to review the first one or two
created. I've read the last hundred or so WWN i
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