On Mon, Mar 10, 2008 at 12:44 PM, Denver Gingerich <[EMAIL PROTECTED]> wrote:
> The DirectX refresh rate override feature that this patch implements is
> described in main.c below.
>
> In order for the override to take effect only on SetDisplayMode and not on
> Rest
On Sat, Mar 8, 2008 at 5:33 AM, Stefan Dösinger <[EMAIL PROTECTED]> wrote:
> Am Samstag, 8. März 2008 00:52:23 schrieb Denver Gingerich:
>
> > Basically, I am running an application that calls SetDisplayMode and
> > doesn't specify a refresh rate. ChangeDisplaySe
On Fri, Mar 7, 2008 at 6:14 PM, Stefan Dösinger <[EMAIL PROTECTED]> wrote:
> Am Freitag, 7. März 2008 22:29:01 schrieb Denver Gingerich:
>
> > The DirectX refresh rate override feature that this patch implements is
> > described in main.c below.
> >
> > In o
On Tue, Mar 4, 2008 at 7:07 PM, Dmitry Timoshkov <[EMAIL PROTECTED]> wrote:
> "Denver Gingerich" <[EMAIL PROTECTED]> wrote:
>
>
> > >gcc -lgdi32 -luser32 -o x x.o -mwindows
> > x.o:x.c:(.text+0x5e): undefined reference to `EnumDisplaySetting
On Tue, Mar 4, 2008 at 5:33 PM, Stefan Dösinger <[EMAIL PROTECTED]> wrote:
> Am Mittwoch, 5. März 2008 01:38:59 schrieb mark cox:
>
> > Perhaps use detours to hook the ChangeDisplaySettingsEx function and dump
> > the devmode structure to a file?
> That's rather complex, a simple C app calling
>
I am trying to trace the sequence of screen mode
(resolution/bpp/refresh rate) changes that occur when StarCraft is run
in Windows so that I can make Wine emulate Windows' behavior. Right
now I'm trying to see exactly what resolution, bits per pixel, and
refresh rate StarCraft is using. Unfortuna
On Mon, Mar 3, 2008 at 10:25 AM, Dmitry Timoshkov
<[EMAIL PROTECTED]> wrote:
> "Denver Gingerich" <[EMAIL PROTECTED]> wrote:
>
>
> > The only way I could see of modifying the default refresh rate under
> > Windows is to change it through Display
On Mon, Mar 3, 2008 at 6:03 AM, Dmitry Timoshkov <[EMAIL PROTECTED]> wrote:
> "Denver Gingerich" <[EMAIL PROTECTED]> wrote:
>
> > This patch allows the user to specify a list of default refresh
> > rates to use at particular resolutions to override th