Re: ddraw: Implement ForceRefreshRate registry entry for overriding DirectX refresh rate

2008-03-10 Thread Denver Gingerich
On Mon, Mar 10, 2008 at 12:44 PM, Denver Gingerich <[EMAIL PROTECTED]> wrote: > The DirectX refresh rate override feature that this patch implements is > described in main.c below. > > In order for the override to take effect only on SetDisplayMode and not on > Rest

Re: ddraw: Implement ForceRefreshRate registry entry for overriding DirectX refresh rate

2008-03-08 Thread Denver Gingerich
On Sat, Mar 8, 2008 at 5:33 AM, Stefan Dösinger <[EMAIL PROTECTED]> wrote: > Am Samstag, 8. März 2008 00:52:23 schrieb Denver Gingerich: > > > Basically, I am running an application that calls SetDisplayMode and > > doesn't specify a refresh rate. ChangeDisplaySe

Re: ddraw: Implement ForceRefreshRate registry entry for overriding DirectX refresh rate

2008-03-07 Thread Denver Gingerich
On Fri, Mar 7, 2008 at 6:14 PM, Stefan Dösinger <[EMAIL PROTECTED]> wrote: > Am Freitag, 7. März 2008 22:29:01 schrieb Denver Gingerich: > > > The DirectX refresh rate override feature that this patch implements is > > described in main.c below. > > > > In o

Re: Screen mode retrieval/trace tool for Windows

2008-03-04 Thread Denver Gingerich
On Tue, Mar 4, 2008 at 7:07 PM, Dmitry Timoshkov <[EMAIL PROTECTED]> wrote: > "Denver Gingerich" <[EMAIL PROTECTED]> wrote: > > > > >gcc -lgdi32 -luser32 -o x x.o -mwindows > > x.o:x.c:(.text+0x5e): undefined reference to `EnumDisplaySetting

Re: Screen mode retrieval/trace tool for Windows

2008-03-04 Thread Denver Gingerich
On Tue, Mar 4, 2008 at 5:33 PM, Stefan Dösinger <[EMAIL PROTECTED]> wrote: > Am Mittwoch, 5. März 2008 01:38:59 schrieb mark cox: > > > Perhaps use detours to hook the ChangeDisplaySettingsEx function and dump > > the devmode structure to a file? > That's rather complex, a simple C app calling >

Screen mode retrieval/trace tool for Windows

2008-03-04 Thread Denver Gingerich
I am trying to trace the sequence of screen mode (resolution/bpp/refresh rate) changes that occur when StarCraft is run in Windows so that I can make Wine emulate Windows' behavior. Right now I'm trying to see exactly what resolution, bits per pixel, and refresh rate StarCraft is using. Unfortuna

Re: winex11.drv: Add DefaultRefreshRates option to specify refreshratewhen application does not

2008-03-03 Thread Denver Gingerich
On Mon, Mar 3, 2008 at 10:25 AM, Dmitry Timoshkov <[EMAIL PROTECTED]> wrote: > "Denver Gingerich" <[EMAIL PROTECTED]> wrote: > > > > The only way I could see of modifying the default refresh rate under > > Windows is to change it through Display

Re: winex11.drv: Add DefaultRefreshRates option to specify refresh ratewhen application does not

2008-03-03 Thread Denver Gingerich
On Mon, Mar 3, 2008 at 6:03 AM, Dmitry Timoshkov <[EMAIL PROTECTED]> wrote: > "Denver Gingerich" <[EMAIL PROTECTED]> wrote: > > > This patch allows the user to specify a list of default refresh > > rates to use at particular resolutions to override th