On Tue, Mar 29, 2011 at 1:57 PM, Vincent Pelletier
wrote:
> (Sorry for sending to wine-patches initially, it was intended for wnie-devel.)
>
> This fixes force feedback devices slamming for 10ms at full strength, as
> attack is an absolute value, not a factor of effect level.
>
&
e, and keeping it updated when the user modifies the
scaled parameters).
Thirdly, SetParameters still has a comment that says gain and sample
periods aren't supported. Please update any applicable comments when
you update the code - outdated comments are worse than no comments at
all.
Regards,
Daniel Remenak
Release or Unload, as evdev has the same behavior documented (see
section 3.3 of ff.txt in the kernel docs).
The call to Unload is certainly correct, and I don't think there's
anything strictly wrong with calling Stop; just make sure it's not
covering up a bug in Unload.
Regards,
Daniel Remenak
When you fix bugs that are documented in comments, please fix the comments also.
At the top of the file:
EM_SETTEXTEX 3.0 (no rich text insertion handling, proper style?)
And in the case itself
/* FIXME: this should support RTF strings too, according to MSDN */
Thanks,
Daniel Remenak
On
show up on their lists).
[1] http://www.xfire.com/cms/stats/
[2] http://www.mmogchart.com/Chart7.html
--Daniel Remenak
On 10/1/07, Dan Kegel <[EMAIL PROTECTED]> wrote:
> I spent some time noodling around looking
> at what games are really popular (I wouldn't
> know first
On 2/12/07, Stefan Dösinger <[EMAIL PROTECTED]> wrote:
Am Montag 12 Februar 2007 19:54 schrieb Daniel Remenak:
> On 2/11/07, Damjan Jovanovic <[EMAIL PROTECTED]> wrote:
> > What about the case where you draw with GDI, then render with OpenGL
> > on top of that, then d
on of problems for my company's product.
I can't directly quote what our nVidia rep sent to us (for legal
reasons), but this link might be helpful:
http://blogs.msdn.com/greg_schechter/archive/2006/05/02/588934.aspx
--Daniel Remenak
this change is made in a given copy, it is irreversible for that
copy, so the ordinary GNU General Public License applies to all
subsequent copies and derivative works made from that copy."
--Daniel Remenak
Bottom of the column at the left hand side of any page when you're not
signed in has a "Login" link under the heading "User Tools". If you
click on it you have the option to "Create Profile" under the text
entry fields, along with instructions.
--Daniel Re
On 5/19/06, Tom Booker <[EMAIL PROTECTED]> wrote:
I hope you dont take this to be directed at you, Stu, but I need to say
something, and yours was a good example.
PLEASE!! Anyone that is reading this, do not paste your console output! I
cannot read it in my gmail web interface, because I have a
otection in countries which are signatories to the UCC but NOT
the Berne Convention (I don't know of any offhand), the year and name
do need to be in a specific order, AND you must also include the
C-in-a-circle symbol (c). "To guarantee protection for a copyrighted
work in all UCC member countries, the notice must consist of the
symbol (c) (the word "Copyright" or the abbreviation are not
acceptable), the year of first publication, and the name of the
copyright proprietor." (circ03)
Disclaimer: This message does not constitute legal advice.
--Daniel Remenak
ly speaking a
combined work, a derivative of the original library. The ordinary
General Public License therefore permits such linking only if the
entire combination fits its criteria of freedom. The Lesser General
Public License permits more lax criteria for linking other code with
the library."
--Da
D's USB HID for joystick
access, there is very little in common between it and the linux
interfaces. XInput is even more different.
--Daniel Remenak
ldn't make sense for us to create
msvcr##/msvcp##, since they are supposed to be distributed by the
application and not even placed in the system directory. Windows does
not and will not distribute them, and neither should wine.
--Daniel Remenak
> @@ -859,15 +939,14 @@
> JoystickImpl *This = (JoystickImpl *)iface;
> intxfd = This->joyfd;
> inti,axes,buttons;
> -intwasacquired = 1;
>
> TRACE("%p->(%p)\n",iface,lpDIDevCaps);
> -if (xfd==-1) {
> +
> /* yes, ga
The patch to fix that error is at
http://www.winehq.org/pipermail/wine-patches/attachments/20050903/636b08f6/protect-ff-status.diff
The headers are correctly detected but the use of the constants was
not protected.
--Daniel Remenak
On 9/5/05, Jesse Allen <[EMAIL PROTECTED]> wrote:
>
d revision or the next batch if they
don't ;)
--Daniel Remenak
On 8/10/05, Alexandre Julliard <[EMAIL PROTECTED]> wrote:
> Daniel Remenak <[EMAIL PROTECTED]> writes:
>
> > Could I get some feedback on why this has not been applied? I've got
> > several add
ed because it's considered dead code I can submit the other
patches that actually use it.
Thanks,
Daniel Remenak
On 8/6/05, Daniel Remenak <[EMAIL PROTECTED]> wrote:
> The fourth in a series of patches to enable force feedback through
> DirectInput on linux event devices.
>
Force personally, so I hadn't done much
looking at the PID side of things.
--Daniel Remenak
On 7/28/05, Anssi Hannula <[EMAIL PROTECTED]> wrote:
> Daniel Remenak wrote:
> > The newer interface has working
> > iForce (logitech, guillemot, et al) and MS sidewinder drivers wri
ferentiating the two.
The code in FF #1 and #2 will theoretically work on either version,
it's true...but detecting that a joystick has FF is not much use if
you can't play any effects on it.
--Daniel Remenak
On 28 Jul 2005 12:56:19 +0200, Alexandre Julliard <[EMAIL PROTECTED]
er <[EMAIL PROTECTED]> wrote:
> On Mon, Apr 11, 2005 at 12:47:22PM -0700, Daniel Remenak wrote:
> > Changelog:
> > Return DISP_E_DIVBYZERO instead of crashing when asked to divide a
> > variant by zero.
>
> You cannot really compare floats against 0 I think.
>
> Ciao, Marcus
>
>
On Tue, 14 Sep 2004 18:56:40 +0900, Mike McCormack <[EMAIL PROTECTED]> wrote:
>
> ChangeLog:
> * use Interlocked* functions in AddRef and Release
>
>
> static ULONG WINAPI fnIEnumCodePage_Release(
> IEnumCodePage* iface)
> {
> ICOM_THIS_MULTI(EnumCodePage_impl, vtbl_IEnumCodePage,
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