Re: [RFC] dinput: Length can actually be 0.

2011-03-29 Thread Daniel Remenak
On Tue, Mar 29, 2011 at 1:57 PM, Vincent Pelletier wrote: > (Sorry for sending to wine-patches initially, it was intended for wnie-devel.) > > This fixes force feedback devices slamming for 10ms at full strength, as > attack is an absolute value, not a factor of effect level. > &

Re: dinput: Add effect gain support

2009-01-20 Thread Daniel Remenak
e, and keeping it updated when the user modifies the scaled parameters). Thirdly, SetParameters still has a comment that says gain and sample periods aren't supported. Please update any applicable comments when you update the code - outdated comments are worse than no comments at all. Regards, Daniel Remenak

Re: [PATCH 2/5] dinput: Stop and unload effect when freeing it.

2008-07-07 Thread Daniel Remenak
Release or Unload, as evdev has the same behavior documented (see section 3.3 of ff.txt in the kernel docs). The call to Unload is certainly correct, and I don't think there's anything strictly wrong with calling Stop; just make sure it's not covering up a bug in Unload. Regards, Daniel Remenak

Re: RICHED20: EM_SETTEXTEX must support RTF strings too

2007-10-15 Thread Daniel Remenak
When you fix bugs that are documented in comments, please fix the comments also. At the top of the file: EM_SETTEXTEX 3.0 (no rich text insertion handling, proper style?) And in the case itself /* FIXME: this should support RTF strings too, according to MSDN */ Thanks, Daniel Remenak On

Re: Are *any* games as popular as World of Warcraft?

2007-10-01 Thread Daniel Remenak
show up on their lists). [1] http://www.xfire.com/cms/stats/ [2] http://www.mmogchart.com/Chart7.html --Daniel Remenak On 10/1/07, Dan Kegel <[EMAIL PROTECTED]> wrote: > I spent some time noodling around looking > at what games are really popular (I wouldn't > know first

Re: DIB Engine, some summarization

2007-02-12 Thread Daniel Remenak
On 2/12/07, Stefan Dösinger <[EMAIL PROTECTED]> wrote: Am Montag 12 Februar 2007 19:54 schrieb Daniel Remenak: > On 2/11/07, Damjan Jovanovic <[EMAIL PROTECTED]> wrote: > > What about the case where you draw with GDI, then render with OpenGL > > on top of that, then d

Re: DIB Engine, some summarization

2007-02-12 Thread Daniel Remenak
on of problems for my company's product. I can't directly quote what our nVidia rep sent to us (for legal reasons), but this link might be helpful: http://blogs.msdn.com/greg_schechter/archive/2006/05/02/588934.aspx --Daniel Remenak

Re: fix for the winemp3 module

2006-10-19 Thread Daniel Remenak
this change is made in a given copy, it is irreversible for that copy, so the ordinary GNU General Public License applies to all subsequent copies and derivative works made from that copy." --Daniel Remenak

Re: how to edit wiki?

2006-05-30 Thread Daniel Remenak
Bottom of the column at the left hand side of any page when you're not signed in has a "Login" link under the heading "User Tools". If you click on it you have the option to "Create Profile" under the text entry fields, along with instructions. --Daniel Re

Re: wine audio testing results

2006-05-19 Thread Daniel Remenak
On 5/19/06, Tom Booker <[EMAIL PROTECTED]> wrote: I hope you dont take this to be directed at you, Stu, but I need to say something, and yours was a good example. PLEASE!! Anyone that is reading this, do not paste your console output! I cannot read it in my gmail web interface, because I have a

Re: Question about copyright lines

2006-03-03 Thread Daniel Remenak
otection in countries which are signatories to the UCC but NOT the Berne Convention (I don't know of any offhand), the year and name do need to be in a specific order, AND you must also include the C-in-a-circle symbol (c). "To guarantee protection for a copyrighted work in all UCC member countries, the notice must consist of the symbol (c) (the word "Copyright" or the abbreviation are not acceptable), the year of first publication, and the name of the copyright proprietor." (circ03) Disclaimer: This message does not constitute legal advice. --Daniel Remenak

Re: Licensing question

2006-01-04 Thread Daniel Remenak
ly speaking a combined work, a derivative of the original library. The ordinary General Public License therefore permits such linking only if the entire combination fits its criteria of freedom. The Lesser General Public License permits more lax criteria for linking other code with the library." --Da

Re: josystick driver layer and support of multiple devices of one kind

2005-12-14 Thread Daniel Remenak
D's USB HID for joystick access, there is very little in common between it and the linux interfaces. XInput is even more different. --Daniel Remenak

Re: [msvcrt] how to handle msvcr*.dll ?

2005-11-28 Thread Daniel Remenak
ldn't make sense for us to create msvcr##/msvcp##, since they are supposed to be distributed by the application and not even placed in the system directory. Windows does not and will not distribute them, and neither should wine. --Daniel Remenak

Re: respect ph.dwHow on SetProperty and some other transfers from joystick_linux.c

2005-10-06 Thread Daniel Remenak
> @@ -859,15 +939,14 @@ > JoystickImpl *This = (JoystickImpl *)iface; > intxfd = This->joyfd; > inti,axes,buttons; > -intwasacquired = 1; > > TRACE("%p->(%p)\n",iface,lpDIDevCaps); > -if (xfd==-1) { > + > /* yes, ga

Re: dinput force feedback header detection

2005-09-05 Thread Daniel Remenak
The patch to fix that error is at http://www.winehq.org/pipermail/wine-patches/attachments/20050903/636b08f6/protect-ff-status.diff The headers are correctly detected but the use of the constants was not protected. --Daniel Remenak On 9/5/05, Jesse Allen <[EMAIL PROTECTED]> wrote: >

Re: DINPUT: Generic FF effect implementation (FF #4)

2005-08-13 Thread Daniel Remenak
d revision or the next batch if they don't ;) --Daniel Remenak On 8/10/05, Alexandre Julliard <[EMAIL PROTECTED]> wrote: > Daniel Remenak <[EMAIL PROTECTED]> writes: > > > Could I get some feedback on why this has not been applied? I've got > > several add

Re: DINPUT: Generic FF effect implementation (FF #4)

2005-08-10 Thread Daniel Remenak
ed because it's considered dead code I can submit the other patches that actually use it. Thanks, Daniel Remenak On 8/6/05, Daniel Remenak <[EMAIL PROTECTED]> wrote: > The fourth in a series of patches to enable force feedback through > DirectInput on linux event devices. >

Re: DINPUT: Detect force feedback joysticks (FF #1)

2005-07-28 Thread Daniel Remenak
Force personally, so I hadn't done much looking at the PID side of things. --Daniel Remenak On 7/28/05, Anssi Hannula <[EMAIL PROTECTED]> wrote: > Daniel Remenak wrote: > > The newer interface has working > > iForce (logitech, guillemot, et al) and MS sidewinder drivers wri

Re: DINPUT: Detect force feedback joysticks (FF #1)

2005-07-28 Thread Daniel Remenak
ferentiating the two. The code in FF #1 and #2 will theoretically work on either version, it's true...but detecting that a joystick has FF is not much use if you can't play any effects on it. --Daniel Remenak On 28 Jul 2005 12:56:19 +0200, Alexandre Julliard <[EMAIL PROTECTED]

Re: OLEAUT32: Don't crash on divide by zero

2005-04-11 Thread Daniel Remenak
er <[EMAIL PROTECTED]> wrote: > On Mon, Apr 11, 2005 at 12:47:22PM -0700, Daniel Remenak wrote: > > Changelog: > > Return DISP_E_DIVBYZERO instead of crashing when asked to divide a > > variant by zero. > > You cannot really compare floats against 0 I think. > > Ciao, Marcus > >

Re: MLANG: use Interlocked* in AddRef and Release

2004-09-14 Thread Daniel Remenak
On Tue, 14 Sep 2004 18:56:40 +0900, Mike McCormack <[EMAIL PROTECTED]> wrote: > > ChangeLog: > * use Interlocked* functions in AddRef and Release > > > static ULONG WINAPI fnIEnumCodePage_Release( > IEnumCodePage* iface) > { > ICOM_THIS_MULTI(EnumCodePage_impl, vtbl_IEnumCodePage,