Andrew Neil Ramage wrote:
> After downloading the new CVS, I hit the following problem after
> running './configure':
>
> config.status: error: cannot find input file: dlls/mciavi32/Makefile.in
> [EMAIL PROTECTED]:~/Download/Software/wine> make
> make[1]: Entering directory `/home/andrew/Download/
I was discussing this with some others who hang out in the #winehackers
channel, and I'm curious who else might be working on the D3D9 portion
of Wine. I was unsure of how ready for inclusion into the main branch
the unofficial patches are, but I've heard from a couple sources that
most of the patc
I spent most of the night trying to merge the old 20050310 patch into
the 20050419 release, and I came up with the diff linked below. Keep in
mind that I only attempted to get it to compile, I did not attempt to
make sure it was stable or correct. For what it's worth, I *was* able to
get my test ga
Paul Vriens wrote:
>
> I just had a look at http://www.oliverthered.f2s.com/, I got a 404 on
> that one.
>
> Bundled with the fact that no patches appeared, my question remains.
>
> Cheers,
>
> Paul.
>
Just in case anybody still needs this patch, I have it on my college
webspace. It doesn't a
I was having this issue with one of my games too, but this patch seems
to have fixed it. However, now I'm hitting an error in kernel32. (System
Shock 2, for the curious.)
What traces should I turn on to help track this down?
wine: Unhandled exception (thread 0009), starting debugger...
WineDbg sta
I'm writing a conformance test for my implementation of powrprof.dll
that I've been working on, and something I'd like to do in the test is
dump the contents of some structs to the screen without trying to make
it pretty. I cobbled together the following function, but I'd like to
know if there's so
After hacking away at powrprof.dll to the point where stubs exist (see
my previous post), I was able to get Planetside to launch and run to the
point where I could actually get into the game. However, the textures
were hit and miss. Some worked, but some were blanked out white. Also,
onne you got i
00:00.0 -0700
+++ wine.new/dlls/powrprof/powrprof.c 2005-04-09 22:54:23.994031462 -0600
@@ -0,0 +1,178 @@
+/*
+ * Copyright (C) 2005 Benjamin Cutler
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as p
Mike McCormack wrote:
>
> You don't need to diff configure, only configure.ac
>
> You can probably omit dlls/Makefile.in too, as it is also automatically
> generated (by make_dlls).
>
Alright, I'll take these out of the next diff.
>
> Most of the Wine headers use the prefix __WINE_ -> __WINE_
endencies:
diff -urN wine/dlls/powrprof/powrprof.c wine.new/dlls/powrprof/powrprof.c
--- wine/dlls/powrprof/powrprof.c 1969-12-31 17:00:00.0 -0700
+++ wine.new/dlls/powrprof/powrprof.c 2005-04-09 21:36:21.0 -0600
@@ -0,0 +1,170 @@
+/*
+ * Copyright (C) 2005 Benjamin Cutler
+ *
+ * This librar
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1
This is my first attempt at contributing anything to the Wine tree, so
if I've made any common 'newbie' mistakes, that's probably why.
I've been experimenting with dx9wine to see if I can get Planetside
working (that game is the only reason I'd even c
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