On 31.07.2013 00:14, Matteo Bruni wrote:
2013/7/30 Rico Schüller :
Hi Matteo,
please see the attached patch.
On 25.07.2013 16:13, Matteo Bruni wrote:
2013/7/24 Rico Schüller :
---
dlls/d3dx9_36/tests/shader.c | 308
+++
1 file changed, 308 inse
On Thu, Aug 1, 2013 at 11:03 PM, Kyle Auble wrote:
> So I've finished with pretty much all of the edits I had in mind for
> the wiki, but before I ride off into the sunset for a while, I wanted
> to toss out a few ideas.
..
> 2. There's still a lot of old/missing content on the wiki, and much
> of
On Fri, Jul 26, 2013 at 2:04 AM, Nikolay Sivov wrote:
> Looks like dplay should be fixed to not depend on that reserved address
> area.
>
I agree, that's the ideal solution. However, I'm not sufficiently familiar
with what dplay is doing to need that block of memory at that address or
what would
So I've finished with pretty much all of the edits I had in mind for
the wiki, but before I ride off into the sunset for a while, I wanted
to toss out a few ideas.
1. Do we want some kind of guideline on redirects for the wiki? Some
stable "interface" pages to the main site might be good, but beyo
Hi,
I've been building Wine with Clang, and it (apparently, unlike GCC) produces
warnings like this:
../../include/config.h:4:9: warning: 'WINE_CROSSTEST' is used as a header guard
here, followed by #define of a different macro [-Wheader-guard]
#ifndef WINE_CROSSTEST
^~
Hi,
While running your changed tests on Windows, I think I found new failures.
Being a bot and all I'm not very good at pattern recognition, so I might be
wrong, but could you please double-check?
Full results can be found at
http://testbot.winehq.org/JobDetails.pl?Key=26579
Your paranoid android
On 01.08.2013 15:58, Bruno Jesus wrote:
On Thu, Aug 1, 2013 at 9:14 AM, Rico Schüller wrote:
---
dlls/d3dx9_36/effect.c | 13 ++---
1 file changed, 10 insertions(+), 3 deletions(-)
+if (!This->started)
+return D3D_OK;
+
+This->started = FALSE;
+
+return D3D_OK;
2013/8/1 Nozomi Kodama :
>
+vertices = HeapAlloc(GetProcessHeap(), 0, 2 * (sides + 1) *
sizeof(D3DXVECTOR3));
+if (!vertices)
+{
+TRACE("Not memory enough for vertex buffer\n");
+polygon->lpVtbl->Release(polygon);
+return E_OUTOFMEMORY;
+}
+
+hr = polygo
Mislav Blazevic writes:
> @@ -25,6 +26,209 @@ extern "C" {
>
> BOOL WINAPI ApphelpCheckShellObject(REFCLSID, BOOL, ULONGLONG *);
>
> +typedef enum _PATH_TYPE {
> +DOS_PATH,
> +NT_PATH
> +} PATH_TYPE;
> +
> +typedef struct _DB {
> +HANDLE file;
> +DWORD size;
> +PBYTE data;
>
2013/8/1 Rico Schüller :
> On 31.07.2013 00:14, Matteo Bruni wrote:
>>
>> 2013/7/30 Rico Schüller :
>>>
>>> Hi Matteo,
>>>
>>> please see the attached patch.
>>>
>>>
>>> On 25.07.2013 16:13, Matteo Bruni wrote:
2013/7/24 Rico Schüller :
>
>
> ---
>dlls/d3dx9_36/te
On Thu, Aug 1, 2013 at 9:14 AM, Rico Schüller wrote:
> ---
> dlls/d3dx9_36/effect.c | 13 ++---
> 1 file changed, 10 insertions(+), 3 deletions(-)
>
> +if (!This->started)
> +return D3D_OK;
> +
> +This->started = FALSE;
> +
> +return D3D_OK;
Sorry to bother but why no
On 8/1/2013 17:44, Hugh McMaster wrote:
This patch builds significantly on the query function stub in programs/reg.exe.
The patch includes recursion for subkeys.
Some examples of usage:
wine reg.exe query "HKCU"
wine reg.exe query "HKCU\Console"
wine reg.exe query "HKCU\Console" /v "ScreenSize
On Thursday, 1 August 2013 11:43 PM, Bruno Jesus wrote:
>The patch was sent to wine-devel.
Yes, you're right. Apologies for that. I've now submitted the patch to
wine-patches.
On Thu, Aug 1, 2013 at 10:39 AM, Hugh McMaster
wrote:
> This patch significantly builds on the query function stub in
> programs/reg.exe. The patch includes recursion for subkeys.
The patch was sent to wine-devel.
> Some examples of usage:
>
> wine reg.exe query "HKCU"
> wine reg.exe query "HKC
This patch significantly builds on the query function stub in programs/reg.exe.
The patch includes recursion for subkeys.
Some examples of usage:
wine reg.exe query "HKCU"
wine reg.exe query "HKCU\Console"
wine reg.exe query "HKCU\Console" /v "ScreenSize"
wine reg.exe query "HKCU\Software" /s
-
On 1 August 2013 12:25, Stefan Dösinger wrote:
> diff --git a/dlls/ddraw/executebuffer.c b/dlls/ddraw/executebuffer.c
> index 2925cfa..5c12272 100644
> --- a/dlls/ddraw/executebuffer.c
> +++ b/dlls/ddraw/executebuffer.c
> @@ -382,10 +382,10 @@ HRESULT d3d_execute_buffer_execute(struct
> d3d_execu
>>> * The patch is difficult to review, and he's putting it off.
>>
>> There are some statuses (e.g. 'needs splitting) to counteract this. But
>> patches are/can be difficult to review. Again, a status such as 'Not yet
>> reviewed' would help.
>>
>>> * He's travelling and does not have access t
Dmitry Timoshkov writes:
> @@ -208,9 +233,22 @@ static TIFF* tiff_open_stream(IStream *stream, const
> char *mode)
> zero.QuadPart = 0;
> IStream_Seek(stream, zero, STREAM_SEEK_SET, NULL);
>
> +/* Workaround for broken libtiff 4.x headers on some 64-bit hosts which
> + * defi
Ignore this patch
On 1/08/2013 6:36 PM, Alistair Leslie-Hughes wrote:
Hi,
Changelog:
oledb32: Add IDataSourceLocator support
Best Regards
Alistair Leslie-Hughes
Hi,
While running your changed tests on Windows, I think I found new failures.
Being a bot and all I'm not very good at pattern recognition, so I might be
wrong, but could you please double-check?
Full results can be found at
http://testbot.winehq.org/JobDetails.pl?Key=26567
Your paranoid android
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