Re: Need help with debugging a directx9 game crashing

2013-07-20 Thread Ken Thomases
On Jul 19, 2013, at 8:34 AM, Qian Hong wrote: > I was debugging on a popular game [1] [2] (9 GB), it crashes on start. > > +relay,+seh,+tid log show that there are some calls to > wined3d.wined3d_mutex_lock / wined3d.wined3d_buffer_map / > wined3d.wined3d_mutex_unlock before crashing, so I turn o

Coverity Status

2013-07-20 Thread Marcus Meissner
Hi, For Wine 1.6 we have the following Coverity stats: - 3,648,322 Lines of Code scanned - Defect Density 0.51 - 8321 total defects - 1852 outstanding (unresolved) defects - 1964 dismissed defects - 4505 fixed defects git shortlog wine-1.4..wine-1.6|grep -i Coverity|wc -l 225 Thanks to AmineKh