Re: Using of mac driver completely breaks tablets support?

2013-06-16 Thread Frédéric Delanoy
On Wed, Jun 12, 2013 at 6:35 PM, Ken Thomases wrote: > Hi, > > On Jun 12, 2013, at 10:47 AM, Andrey Upadyshev wrote: > >> How can I switch back to x11 driver? > > In the registry, set the following: > > [HKEY_CURRENT_USER\Software\Wine\Drivers] > "Graphics"="x11" > > Some of the basics of how to d

Re: [Wine] Call for Translators

2013-06-16 Thread Frédéric Delanoy
On Sun, Jun 16, 2013 at 2:02 PM, Martin Gregorie wrote: > On Sun, 2013-06-16 at 08:52 +0200, Francois Gouget wrote: >> On Sun, 16 Jun 2013, Yaron Shahrabani wrote: >> >> > Hey Francois, sorry for trolling but I guess this is the time to revisit >> > our stand regarding web translation platform (be

Re: Call for Translators

2013-06-16 Thread Rosanne DiMesio
On Sun, 16 Jun 2013 02:26:27 +0200 (CEST) Francois Gouget wrote: > > So I'm calling on all translators of good will to review, refresh, > complete or even start new Wine translations. I know you also sent this to the users mailing list, but the forum gateway no longer exists, so it will not a

Re: Call for Translators

2013-06-16 Thread Yaron Shahrabani
That's not negotiable but we still need to make sure it's at least in one of the platforms roadmaps, we can't go on like that... Yaron Shahrabani On Sun, Jun 16, 2013 at 9:52 AM, Francois Gouget wrote: > On Sun, 16 Jun 2013, Yaron Shahrabani wrote: > > > Hey Francois, sorry for trolling but

Re: [bugzilla] Add descriptions for additional resolutions

2013-06-16 Thread Henri Verbeet
On 16 June 2013 01:26, André Hentschel wrote: > + > + [% display_value("resolution", "UPSTREAM") FILTER html %] > + > + > + The problem is not a [% terms.bug %] in Wine, > + but in some upstream software Wine depends on. > + I don't care

Re: [PATCH 1/4] wined3d: Handle fog_start == fog_end with table fog

2013-06-16 Thread Henri Verbeet
On 15 June 2013 23:10, Stefan Dösinger wrote: > I re-tested this on Nvidia and r600g. GLSL works as expected on both > drivers, but ARB and the fixed function GL pipeline have different > behavior. On Nvidia, everything is fogged (like d3d vertex fog). r600g > seems to increase one of the paramete