Call for help with the new WineTestBot

2013-06-15 Thread Francois Gouget
So while the translators are busy updating Wine's translations, what better time than a freeze for developers to fix Wine's conformance tests, particularly on the new WineTestBot: http://newtestbot.winehq.org It does not have as many VMs as the old one but it does have some interesting new

Re: Call for Translators

2013-06-15 Thread Francois Gouget
On Sun, 16 Jun 2013, Yaron Shahrabani wrote: > Hey Francois, sorry for trolling but I guess this is the time to revisit > our stand regarding web translation platform (because I suspect it might be > the cause for the lack of participation). > > What do you guys think? Do you mean the stance on

Re: Call for Translators

2013-06-15 Thread Yaron Shahrabani
Hey Francois, sorry for trolling but I guess this is the time to revisit our stand regarding web translation platform (because I suspect it might be the cause for the lack of participation). What do you guys think? Yaron Shahrabani On Sun, Jun 16, 2013 at 3:26 AM, Francois Gouget wrote: >

Call for Translators

2013-06-15 Thread Francois Gouget
With the advent of PO files, Wine went from 12 good translations in the pre-1.4 days to 20 now. What's even more encouraging is that there are an extra 6 translations that are already half done. So can we reach 26 translations in time for Wine 1.6? More? So I'm calling on all translators of go

Re: [PATCH 1/4] wined3d: Handle fog_start == fog_end with table fog

2013-06-15 Thread Stefan Dösinger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Am 2013-06-15 10:40, schrieb Henri Verbeet: > Why is this needed? When end == start I'd expect (end - c) / (end > - start) to evaluate to +/-INF, and then get clamped to [0, 1], > which is pretty much what you'd want. In my (very limited) testing, > th

Re: [PATCH 1/4] wined3d: Handle fog_start == fog_end with table fog

2013-06-15 Thread Stefan Dösinger
Am 15.06.2013 um 10:40 schrieb Henri Verbeet : > Why is this needed? When end == start I'd expect (end - c) / (end - > start) to evaluate to +/-INF, and then get clamped to [0, 1], which is > pretty much what you'd want. In my (very limited) testing, that's also > what actually happens with at lea

Re: [PATCH 1/4] wined3d: Handle fog_start == fog_end with table fog

2013-06-15 Thread Henri Verbeet
On 14 June 2013 22:34, Stefan Dösinger wrote: > +{ > +float increase = eps; > +volatile float fogend2 = fogend; > +do > +{ > +fogend2 += increase; > +

Re: [PATCH 3/3] wined3d: Handle pre-transformed vertices in the GLSL vertex pipe.

2013-06-15 Thread Stefan Dösinger
Am 14.06.2013 um 09:07 schrieb Henri Verbeet : > +shader_addline(buffer, "if (gl_Vertex.w != 0.0) gl_Position /= > gl_Vertex.w;\n"); I think you have to disable the rhw divide in drawStridedSlow in case the application falls back to it despite this patch, e.g. because of specular fog o