Re: IE 6 related urlmon:protocol failures

2013-02-16 Thread Jacek Caban
On 2/16/13 1:28 AM, Francois Gouget wrote: However I think the test should still not fail. So I'm looking for a volunteer to either get the test to succeed with urlmon 6.0, or find a way to detect it and skip these three tests. I believe it's time to skip those tests on IE6 then. I will send a

Fwd: Re: Fix catalyst brain damage to speed up Falcon BMS 2x

2013-02-16 Thread Stanisław Halik
Ben allowed me to forward this email. Kudos to him for all the knowledge his brainbox contains! Original Message Subject: Re: Fix catalyst brain damage to speed up Falcon BMS 2x Date: Sat, 16 Feb 2013 11:20:35 -0500 From: Ben Supnik To: Stanislaw Halik Hi Guys, I'm afraid I

Re: Fix catalyst brain damage to speed up Falcon BMS 2x

2013-02-16 Thread Stanisław Halik
On 2013-02-16 15:27, Henri Verbeet wrote: The driver essentially runs out of GPRs to run the shader. It's probably a combination of lack of optimization and a shader that isn't so great to begin with. Though if this is with the LLVM shader backend for r600g you'll probably just want to disable th

Re: Fix catalyst brain damage to speed up Falcon BMS 2x

2013-02-16 Thread Henri Verbeet
On 16 February 2013 14:52, Stefan Dösinger wrote: > I'm not sure what you mean by this. The mesa bug is incomprehensible as well, > it isn't clear what exactly fails. I guess some shader doesn't compile, it > might be helpful to attach the failing shader from Wine's debug output. > The driver es

Re: Fix catalyst brain damage to speed up Falcon BMS 2x

2013-02-16 Thread Stanisław Halik
On 2013-02-16 14:52, Stefan Dösinger wrote: Lack of GLSL disables HDR apparently. But enabling it changes FPS from 70 to 90. You want GLSL on AMD GPUs because the ARB shader extensions support only Shader Model 2.0. I don't see the problem with changing the fps from 70 to 90 either :-) . Did y

Re: Fix catalyst brain damage to speed up Falcon BMS 2x

2013-02-16 Thread Stefan Dösinger
Hi, The patch is conceptually wrong, tweaking how you disable ARB_map_buffer_range won't improve the odds of it getting in. As I said, you want to make sure that the problem is indeed fglrx(i.e., test on other cards and see if map_buffer_range has a negative impact there), and if it is, we have

Re: Fix catalyst brain damage to speed up Falcon BMS 2x

2013-02-16 Thread Stanislaw Halik
Interesting, Google for: x-plane ARB_map_buffer_range "Ben Supnik" Sorry for double post. Also BCC'ing Ben. If Ben wishes to make himself seen, he will :)

Re: Fix catalyst brain damage to speed up Falcon BMS 2x

2013-02-16 Thread Stanislaw Halik
Resubmitting. Spam filter ate my message. Really sorry if you receive this twice! On 2013-02-16 09:04, Stefan Dösinger wrote: What you really want to do is figure out why GL_ARB_map_buffer_range is slow on fglrx, and make sure that the problem is really fglrx specific. I fixed a number of dynam

Re: Fix catalyst brain damage to speed up Falcon BMS 2x

2013-02-16 Thread Stefan Dösinger
Am 16.02.2013 um 08:39 schrieb Stanisław Halik : > +dynamic_buffer_ok = gl_info->supported[APPLE_FLUSH_BUFFER_RANGE] || > + (!gl_info->[GL_AMDX_debug_output] && > gl_info->supported[ARB_MAP_BUFFER_RANGE]); What you really want to do is figure out why GL_ARB_map_buffer_range is slow on fg