Hi,
While running your changed tests on Windows, I think I found new failures.
Being a bot and all I'm not very good at pattern recognition, so I might be
wrong, but could you please double-check?
Full results can be found at
http://testbot.winehq.org/JobDetails.pl?Key=24335
Your paranoid android
On 11 February 2013 01:55, Gediminas Jakutis wrote:
> I tried every idea I could muster on how to get a "pure" log of the
> game. Not a single one turned out to be effective.
> I am all out of ideas now. So if anyone had to deal with this and
> found a satisfactory solution, please enlighten me.
>
Good day!
Does anyone has any experience on dealing with Steam when debugging a
game which depends on Steam?
I am trying to squash a bug which makes a game crash. I started from
relay logs, but have a bit of a problem - calls from Steam itself
produce a few megabytes worth of relay logs every seco