Re: [2/2] xmllite: Basic test for chunk value read vs full value read

2013-02-10 Thread Marvin
Hi, While running your changed tests on Windows, I think I found new failures. Being a bot and all I'm not very good at pattern recognition, so I might be wrong, but could you please double-check? Full results can be found at http://testbot.winehq.org/JobDetails.pl?Key=24335 Your paranoid android

Re: Debugging and steam

2013-02-10 Thread Henri Verbeet
On 11 February 2013 01:55, Gediminas Jakutis wrote: > I tried every idea I could muster on how to get a "pure" log of the > game. Not a single one turned out to be effective. > I am all out of ideas now. So if anyone had to deal with this and > found a satisfactory solution, please enlighten me. >

Debugging and steam

2013-02-10 Thread Gediminas Jakutis
Good day! Does anyone has any experience on dealing with Steam when debugging a game which depends on Steam? I am trying to squash a bug which makes a game crash. I started from relay logs, but have a bit of a problem - calls from Steam itself produce a few megabytes worth of relay logs every seco