Re: Why 0.1.0.0 as local socket address instead of 127.0.0.1?

2013-01-27 Thread Bruno Jesus
On Fri, Jan 25, 2013 at 4:11 PM, Francois Gouget wrote: > > The ws2_32:sock fails on some of my machines with the following error: > > sock.c:4794: Test failed: Local socket address is different 0.1.0.0 != > 127.0.0.1 > > Does anyone know why we GetAcceptExSockaddrs() would return 0.1.0.0 > inste

FOSDEM logistics

2013-01-27 Thread Jeremy White
Hi folks, Alright, this is it - we're going to try to get together at FOSDEM starting this Friday. If you are planning on being there, you should make sure to subscribe to the wineconf mailing list: http://www.winehq.org/mailman/listinfo/wineconf All further logistics emails and discussions w

Re: wined3d: Rebind texture before checking for its content in check_fbo_compat().

2013-01-27 Thread Henri Verbeet
On 27 January 2013 19:16, Stefan Dösinger wrote: > -BEGIN PGP SIGNED MESSAGE- > Hash: SHA1 > > Am 2013-01-26 23:52, schrieb Matteo Bruni: >> 2013/1/26 Stefan D￶singer : >>> Do you really have to re-attach it to the FBO? Or does >>> glBindTexture(GL_TEXTURE_2D, tex) work as well? >> Yeah, t

Re: wined3d: Rebind texture before checking for its content in check_fbo_compat().

2013-01-27 Thread Stefan Dösinger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Am 2013-01-26 23:52, schrieb Matteo Bruni: > 2013/1/26 Stefan D￶singer : >> Do you really have to re-attach it to the FBO? Or does >> glBindTexture(GL_TEXTURE_2D, tex) work as well? > Yeah, that works too. I've sent a new patch with this change. Is it