Hi all,
on Precise beta 1 logged in with unity-3d, giving the command
wine winemine
and then clicking on the "Game" menu usually results
in only a small part of the pulldown menu showing up.
(Also shows up in many other apps that use menus,
e.g. mspaint.)
This is not a problem in unity 2d, or in
On Mon, Mar 12, 2012 at 11:31 PM, Stefan Dösinger wrote:
> My first guess would be to see how other users of wpp are behaving, or are
> supposed to behave. grep claims that the other parts of Wine that use wpp are
> toold/widl and tools/wrc. Beyond those it's probably a good idea to keep HLSL
> in
Le 12/03/2012 20:32, Christian Costa a écrit :
Le 12/03/2012 21:02, Nikolay Sivov a écrit :
On 3/12/2012 21:52, Christian Costa wrote:
They are displayed as a single space in a text editor but visible
with an hex editor.
I guess this is a non-breakable space.
I don't know. Anyway it produces
Am Montag, 12. März 2012, 22:13:45 schrieb Józef Kucia:
> I wonder if it's fine to change wpp behavior for strings passing the
> end of line to mimic the behavior observed on Windows. Perhaps,
> strings passing the end of line could be treated as an error by
> default. Whereas D3DCompiler would act
Hi,
I'm writing because I found a bug in asm shader preprocessor in Wine
and I'm not sure what's the best way to fix it.
The D3DPreprocess function is an universal shader preprocess for HLSL
and asm shaders. In fact, it's C-like language preprocessor and it
doesn't understand assembler style comm
* On Sun, 11 Mar 2012, Dmitry Timoshkov wrote:
>
> A widely used approach to open/load device drivers under win9x is
>
> /* Check if already loaded in system.ini */
> hvxd = CreateFile(".\\mydevice", 0, 0, 0, 0, 0, 0);
> if (hvxd == INVALID_HANDLE_VALUE)
> /* Load dynamically from PATH */
Le 12/03/2012 21:02, Nikolay Sivov a écrit :
On 3/12/2012 21:52, Christian Costa wrote:
They are displayed as a single space in a text editor but visible
with an hex editor.
I guess this is a non-breakable space.
I don't know. Anyway it produces garbage for what the string is used for
so the
On 3/12/2012 21:52, Christian Costa wrote:
They are displayed as a single space in a text editor but visible with an hex
editor.
I guess this is a non-breakable space.
Hi Jósef,
(I've CCed Danien since this is relevant for him as well)
I wanted to write an answer to your mail as well, but Matteo beat me to it :-)
First of all, do not hesitate to submit more than one proposal. This gives us
more flexibility in selecting "compatible" proposals should we happen to
-FIXME("Unrecognized version %s\n", debugstr_w(pwzVersion));
+WARN("Unrecognized version %s\n", debugstr_w(pwzVersion));
I'm not so sure about this. I think GetRuntime is still incomplete, so
I'd still like to know when it fails. You will get a useless FIXME in
the case where RUNTIME_INFO_
On 3/12/2012 18:44, Alexandre Julliard wrote:
Piotr Caban writes:
---
dlls/msxml3/xmlview.c | 908
-
1 files changed, 904 insertions(+), 4 deletions(-)
This doesn't build without libxml (missing domdoc functions).
This also kind of breaks i
Piotr Caban writes:
> ---
> dlls/msxml3/xmlview.c | 908
> -
> 1 files changed, 904 insertions(+), 4 deletions(-)
This doesn't build without libxml (missing domdoc functions).
--
Alexandre Julliard
julli...@winehq.org
Il 09 marzo 2012 23:41, Józef Kucia ha scritto:
> Hi,
>
> My name is Józef Kucia. I'm a Masters student in Computer Science at
> Wrocław University of Technology in Poland. I would like to apply for
> Google Summer of Code this year.
> I have a good knowledge of C and OpenGL. I also have limited
>
On Mon, Mar 12, 2012 at 07:18:39AM -0600, Vitaliy Margolen wrote:
> On 03/12/2012 06:11 AM, Andrew Eikum wrote:
> >On Sun, Mar 11, 2012 at 10:15:40AM -0600, Vitaliy Margolen wrote:
> >>That information simply does not belong on Wine wiki. It talks about
> >>making Jack work as Alsa sound device. Th
On 03/12/2012 06:11 AM, Andrew Eikum wrote:
Vitaliy,
On Sun, Mar 11, 2012 at 10:15:40AM -0600, Vitaliy Margolen wrote:
That information simply does not belong on Wine wiki. It talks about
making Jack work as Alsa sound device. This has nothing to do with
Wine in particular. Especially that he p
On 03/12/2012 03:23 AM, Alexandre Julliard wrote:
Vitaliy Margolen writes:
On 03/10/2012 09:44 AM, André Hentschel wrote:
Am 10.03.2012 17:37, schrieb Vitaliy Margolen:
On 03/10/2012 12:36 AM, Alistair Leslie-Hughes wrote:
Hi,
Marked test as broken if it returns true.
+/* WoW64 return
Vitaliy,
On Sun, Mar 11, 2012 at 10:15:40AM -0600, Vitaliy Margolen wrote:
> That information simply does not belong on Wine wiki. It talks about
> making Jack work as Alsa sound device. This has nothing to do with
> Wine in particular. Especially that he posted the link to an
> external wiki whic
This is Michal's reply to our conversation.
Please keep him in CC for any further updates.
Michal, thank you so much for joining this conversation! ☺
Kind regards,
Yaron Shahrabani
-- Forwarded message --
From: Michal Čihař
Date: Mon, Mar 12, 2012 at 12:27 PM
Subject: Re:
Hi
Dne Mon, 12 Mar 2012 12:02:49 +0200
Yaron Shahrabani napsal(a):
> The Wine project is thinking about using Weblate in order to translate
> Wine, you can look at the following discussion and see for yourself.
That sounds great!
> Looking good although a litle immature, not sure about authent
Hi,
>> A. mmdevapi fills the whole buffer once.
>> B. mmdevapi continuously overwrites the circular buffer.
>> I think A makes sense but really I don't know.
>I suspect B
I realized that I don't need a microphone if I can trust
IAC_CaptureClient's pu64QPCPosition output parameter: "the value of
t
Vitaliy Margolen writes:
> On 03/10/2012 09:44 AM, André Hentschel wrote:
>> Am 10.03.2012 17:37, schrieb Vitaliy Margolen:
>>> On 03/10/2012 12:36 AM, Alistair Leslie-Hughes wrote:
Hi,
Marked test as broken if it returns true.
+/* WoW64 return TRUE with the LastError set
21 matches
Mail list logo