On Wed, Feb 1, 2012 at 12:11 PM, Jeremy White wrote:
> 1. Test qemu/kvm with a few Windows versions to see if it'll work.
I've had good luck running 32-bit Windows in qemu + kvm. You'll
probably need to add -rtc=localtime. If you plan to run it headless
and connect via the build in vnc, add -us
On 02/01/2012 11:17 AM, Marcel Hasler wrote:
2012/1/30 Marcel Hasler:
I've submitted a final patch. I don't think there's anything more I
can do to improve it.
Looks fine.
Vitaliy.
2012/1/30 Marcel Hasler :
>
> The only official documentation I can find is in
> Documentation/input/ff.txt and it doesn't say anything about the max
> for 'value'. I had a look at the kernel source instead.
> input_handle_event() in input.c only checks whether 'value' is >= 0
> for EV_FF (which i
Hi Folks,
At the last Wine conference, I volunteered to find a home for the
WineTestBot that Ge's brother has been hosting, and to take over the
Buildbot that Dan and Austin have been so diligently maintaining.
This is an update on that project, mostly to help keep my
procrastinating self moving
Hi,
Am Dienstag, 31. Januar 2012, 21:51:01 schrieb Ralph Little:
> IDirectDraw * pDD = NULL;
> IDirectDrawSurface * pDDSPrimary = NULL;
> DDSURFACEDESC ddsd;
Take a look at dlls/ddraw/tests/ddraw*.c
> ..
Make sure you use the version of the interface the game uses. There are some
behavioral
Lauri Kenttä wrote:
> On 2012-02-01 17:00, Christian Costa wrote:
>> In that case you don't need the if (!err) condition to free the buffer
>> otherwise you leak the string return by strdup.
>
> Yeah, I didn't think this through and screwed up. :P
>
> I also noticed now that Jörg Höhle already de
On 2012-02-01 17:00, Christian Costa wrote:
In that case you don't need the if (!err) condition to free the
buffer
otherwise you leak the string return by strdup.
Yeah, I didn't think this through and screwed up. :P
I also noticed now that Jörg Höhle already deemed this strdup solution
ugly
In that case you don't need the if (!err) condition to free the buffer
otherwise you leak the string return by strdup.
Christian
2012/2/1 Lauri Kenttä
> ---
> dlls/winealsa.drv/mmdevdrv.c | 10 +++---
> 1 files changed, 7 insertions(+), 3 deletions(-)
>
> diff --git a/dlls/winealsa.drv/m
Hello Joerg,
On Wed, Feb 01, 2012 at 01:37:44PM +0100, joerg-cyril.hoe...@t-systems.com
wrote:
> there's a small memory leak in winealsa, tentatively plugged by
> patches #83353, #83334 and #82900.
>
> It would be nice if somebody who feels like struggling with const warnings in
> gcc
> would g
Hi
there's a small memory leak in winealsa, tentatively plugged by
patches #83353, #83334 and #82900.
It would be nice if somebody who feels like struggling with const warnings in
gcc
would get a fix accepted in git.
The dilemma: a literal "foo" is a const char*, free() does not want a const
an
Hi,
> What does that not guarantee (that you'd like to have)?
Consider this scenario:
Play:
EnterCS-2
do some stuff, start playing
state=Playing;
LeaveCS-2
Stop:
EnterCS-1
do stuff
LeaveCS-1 ; because we want to wait for something to finish
wait
EnterCS-3
state=Stopped
LeaveCS-3
Now issue Stop
On Tue, Jan 31, 2012 at 08:19, Jacek Caban wrote:
> Hi Austin,
>
> On 01/31/12 06:11, Austin English wrote:
>> Enjoy: http://www.mediafire.com/?aiomfk1cr9bc61y
>> Using:
>> wine-1.4-rc1-34-g01947e0
>>
>> LLVM commit 683d1e1d449e6e790ff4c0b6340a4bbf144ff919 / git-svn-id:
>> http://llvm.org/svn/llvm
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