Re: [PATCH 2/2] dsound: Use correct buffer wraparound logic

2012-01-16 Thread Andrew Eikum
Actually, don't commit this one. On Mon, Jan 16, 2012 at 02:02:49PM -0600, Andrew Eikum wrote: > --- > dlls/dsound/mixer.c |3 +-- > 1 files changed, 1 insertions(+), 2 deletions(-) > > diff --git a/dlls/dsound/mixer.c b/dlls/dsound/mixer.c > index 23af6ce..b35a888 100644 > --- a/dlls/dsoun

"Sound" keyword on bugzilla

2012-01-16 Thread Jerome Leclanche
Hi, Joerg and I exchanged a couple of emails where I proposed a "sound" keyword on bugzilla. Reasoning: there are multiple sound components, and most of the time, the correct component is unknown (or could even be caused by non-sound components). Thoughts? J. Leclanche

Re: [PATCH 3/5] ddraw/tests: Add a IDirect3DDevice2 GetCaps test (try 2)

2012-01-16 Thread Saulius Krasuckas
* On Sat, 14 Jan 2012, Stefan Dösinger wrote: > Am Samstag, 14. Januar 2012, 11:21:15 schrieb Saulius Krasuckas: > > http://test.winehq.org/data/1fa1ab54376bace57f78d27ac13b7229caa56a2e/xp_wtb > > -wxpx64-32/ddraw:d3d.html > > > > d3d.c:5075: Test failed: CreateDevice failed: 88760091. > This is D

Re: winecfg: Add tab for most Direct3D registry settings.

2012-01-16 Thread Austin English
On Sun, Jan 15, 2012 at 14:42, Stephen Chao wrote: > On Mon, 16 Jan 2012 01:52:08 +0800 Dmitry Timoshkov wrote: >> Stephen Chao wrote: >> >> > Looking for feedback on a patch for winecfg I sent yesterday.  Should I >> > instead be sending it to the patches list? >> > I made this patch to take o

Re: winecfg: Add tab for most Direct3D registry settings.

2012-01-16 Thread Stephen Chao
On Mon, 16 Jan 2012 01:52:08 +0800 Dmitry Timoshkov wrote: > Stephen Chao wrote: > > > Looking for feedback on a patch for winecfg I sent yesterday. Should I > > instead be sending it to the patches list? > > I made this patch to take out the frustration of re-adding all the Direct3D > > regi

Re: kernel32: add stubs for GetConsoleCommandHistoryLengthA/W

2012-01-16 Thread André Hentschel
Am 16.01.2012 18:56, schrieb Austin English: > http://bugs.winehq.org/show_bug.cgi?id=29620 just want to mention source.winehq.org/git/wine.git/blob?h=fdc45524c8b6c70070a03b9efdde4230114f17bc&f=dlls/kernel32/console.c#l2934 here, did you noticed that? -- Best Regards, André Hentschel

Re: [PATCH 3/5] ddraw/tests: Add a IDirect3DDevice2 GetCaps test (try 2)

2012-01-16 Thread Stefan Dösinger
Am Samstag, 14. Januar 2012, 11:21:15 schrieb Saulius Krasuckas: > http://test.winehq.org/data/1fa1ab54376bace57f78d27ac13b7229caa56a2e/xp_wtb > -wxpx64-32/ddraw:d3d.html > > d3d.c:5075: Test failed: CreateDevice failed: 88760091. This is DDERR_INVALIDPIXELFORMAT. The code doesn't provide a pixelf

Re: Long translation patch

2012-01-16 Thread Francois Gouget
On Fri, 13 Jan 2012, Frédéric Delanoy wrote: [...] > Sometimes fuzzy keywords are added, e.g. when an English string is fixed. > To see other errors (not necessarily fuzzy strings), you can check > François Gouget's tool at http://fgouget.free.fr/wine-po/ > > Frédéric > > NB: BTW François, it wou

Re: RFC: wined3d: Let GetRasterStatus return D3D_OK, again.

2012-01-16 Thread Henri Verbeet
I think this approach is ok, although it would of course be much nicer if we could get real information from X11 somehow. On 14 January 2012 15:16, Akihiro Sagawa wrote: > I've already tried for SC2 current demo version. It looks fine. However, > I couldn't find GetRasterStatus call in trace logs

Re: [PATCH 1/2] winmm: Only start the devices thread when necessary

2012-01-16 Thread Alexandre Julliard
Andrew Eikum writes: > Fixes bug 28042. > > dlls/winmm/waveform.c | 106 > - > 1 files changed, 78 insertions(+), 28 deletions(-) It doesn't work here: ../../../tools/runtest -q -P wine -M quartz.dll -T ../../.. -p quartz_test.exe.so filtergra