Happy New Year's Eve, everyone!
002447357c2b1feca5ef2649429fc55f70238901
added a IDirect3DDevice9::SetCursorPosition() test to d3d9.
That test never worked here, I think. I filed
http://bugs.winehq.org/show_bug.cgi?id=29094
for it, and marked it as a regression (since
tests/device.c used to pass,
On 31 December 2011 12:51, Jeff Cook wrote:
> Do you mind going into more detail on the motive for waiting for 1.4?
> I was under the impression that WINE didn't usually postpone big
> changes until an rc series was ongoing or at least anticipated. Is
> there discussion of starting the 1.4 RC phas
On Fri, Dec 30, 2011 at 11:43 PM, Henri Verbeet wrote:
> On 30 December 2011 22:15, Chris Robinson wrote:
>> years ago. I think a better fix would be for wined3d to use a dummy surface,
>> or a renderless context (available with OpenGL 3.0), if it's asked to use the
>> desktop window.
>>
> Yes, w