On Thu, 10 Nov 2011, Daniel Scharrer wrote:
>
> > Does the Microsoft header include math.h?
> I'm sorry, it seems I made a mistake here: the actual header file
> (d3dx9math.h) from wine includes math.h so the sqrt usage is ok.
>
> However, d3dx9math.inl also uses min and max macros which aren't
>
Am 10.11.2011 10:59, schrieb David Adam:
Hello,
I tried to fix the remaining issues pointed by Matteo and Rico.
I kept the style of Misha Koshelev who already implemented many shapes in
the mesh.c file.
Any more suggestions?
David
Hi David,
I still have some suggestions. Please review all
Am 10.11.2011 19:02, schrieb Daniel Scharrer:
Hi,
Does the Microsoft header include math.h?
I'm sorry, it seems I made a mistake here: the actual header file
(d3dx9math.h) from wine includes math.h so the sqrt usage is ok.
However, d3dx9math.inl also uses min and max macros which aren't
inclu