Hi Andre et al,
Wondering if any of you know how to get around this? The compiler is barfing
at the lack of ucontext_t when doing a typedef of SIGCONTEXT.
Thanks in advance,
Roger R. Cruz
arm-linux-androideabi-gcc -c -I/home/rcruz/sandbox/wine-dev-branch/dlls/ntdll
-I. -I/home/rcruz/sandbox
On Oct 27, 2011, at 12:35 AM, Piotr Caban wrote:
> On 10/27/11 2:01 AM, Josh Juran wrote:
>> On Oct 26, 2011, at 11:59 AM, Josh Juran wrote:
>>
>>> I'm ready to begin work on a basic_ifstream implementation for Wine, which
>>> is needed for the game Vampire Secrets among others.
> In order to im
On 10/27/2011 02:09 PM, Frédéric Delanoy wrote:
> On Thu, Oct 27, 2011 at 08:38, Eric Pouech wrote:
>> why do we check for ptr being null or not, when we deref ptr one line above?
>
>>> if (*ptr == '\n') ptr++;
>>> - WCMD_output_asis_len(message, (ptr) ? ptr - message :
>>> strlenW(mes
2011/10/27 Frédéric Delanoy :
> On Thu, Oct 27, 2011 at 08:38, Eric Pouech wrote:
>> why do we check for ptr being null or not, when we deref ptr one line above?
>
>>> if (*ptr == '\n') ptr++;
>>> - WCMD_output_asis_len(message, (ptr) ? ptr - message :
>>> strlenW(message), handle);
>>>
On Thu, Oct 27, 2011 at 08:38, Eric Pouech wrote:
> why do we check for ptr being null or not, when we deref ptr one line above?
>> if (*ptr == '\n') ptr++;
>> - WCMD_output_asis_len(message, (ptr) ? ptr - message :
>> strlenW(message), handle);
>> + WCMD_output_asis_len(message,
On 10/27/11 2:01 AM, Josh Juran wrote:
On Oct 26, 2011, at 11:59 AM, Josh Juran wrote:
I'm ready to begin work on a basic_ifstream implementation for Wine, which is
needed for the game Vampire Secrets among others.
In order to implement it correctly lots of functions/classes needs to be
imple