2011/8/8 Adam Stachowicz :
> From f91549a682b52b77853b53a475011c7869f861b2 Mon Sep 17 00:00:00 2001
> From: Saibamen
> Date: Mon, 8 Aug 2011 15:43:48 +0200
> Subject: Resize control to allow wider string of polish translator and bug
> 27975
Please see http://wiki.winehq.org/SubmittingPatches for
Hi
I've been working on a test and improvements for CloneMesh as part of
GSoC 2011. I would be grateful if anyone could comment on my work.
There are five test cases in the attached patch:
0. Basic mesh cloning. Declaration has position and normal, and the
new declaration is the same as the ori
On Sat, Jun 11, 2011 at 14:42, Jay Yang wrote:
> ---
> configure.ac | 2 +-
> programs/explorer/Makefile.in | 6 +-
> programs/explorer/explorer.c | 208
> ++---
> programs/explorer/explorer.rc | 26 +
> programs/explorer/resourc
On Thu, Jul 28, 2011 at 12:02, Jerome Leclanche wrote:
> On Thu, Jul 28, 2011 at 7:40 PM, Austin English
> wrote:
>> This was mentioned a while back, though I can't find the reference on
>> wine-devel, perhaps it was in #winehackers...
>>
>> Anyway, would anyone be opposed to merging the Mac OS
Hello Max,
I'm pretty sure you are trolling but with Alexandre on vacation it is
pretty quiet anyway, so I'll feed you...
On 08/08/2011 07:36 PM, max wrote:
> If I understand the philosophy of Wine correctly, it is to provide an
> alternative to
> the Microsoft implementation of the platform. T
On Mon, Aug 1, 2011 at 03:28, Wolfram Sang wrote:
> On 28/07/11 22:15, Austin English wrote:
>> On Sun, May 23, 2010 at 22:45, Wolfram Sang wrote:
Probably it would be better to add a field for commit id that caused
a regression just like there is one for url/keywords instead of inventi
Dmitry Timoshkov:
If I understand the philosophy of Wine correctly, it is to provide an
alternative to
the Microsoft implementation of the platform. The criteria for success
is that
applications written to run on the current Microsoft platform can run on
Wine. To
that end mandatory support
joerg-cyril.hoe...@t-systems.com wrote:
> However, if like me, you spend a lot of time with APIs designed and
> used in the nineties, e.g. MCI, then it makes a hell of a lot of sense
> to write tests that pass on w9x to discover how the API behaved at the
> time where the app was written.
MCI di
Hi,
Andrew Eikum wrote:
>playing silence instead of garbage during underruns makes sense anyway.
>+if((err = snd_pcm_sw_params_set_silence_size(This->pcm_handle,
>+sw_params, boundary)) < 0){
That's exactly how I feel about it, remember
http://www.winehq.org/pipermail/wine
Hi,
>> what happened to the w9x test bots? I'd like them to run some kernel32
>> tests.
>> Testbot says "offline".
>They were hosted at Gé's house. Testbot can no longer reach them.
Ouch.
Dmitry Timoshkov wrote:
> Are there plans to 'revive' them?
>>There is no point in that, it's been discusse
2011/8/8 Ričardas Barkauskas :
> -localParameters.EnableAutoDepthStencil = TRUE;
> +localParameters.EnableAutoDepthStencil = FALSE;
> localParameters.AutoDepthStencilFormat = WINED3DFMT_D16_UNORM;
As Stefan mentioned on IRC, you should probably set the format to 0 /
WINED3DFMT_UNKNOWN.
2011/8/8 Ričardas Barkauskas :
>
> While normaly this shouldn't even happen, it is distracting when it does.
You can't change ddraw_surface_add_iface() without also changing
surface creation. IIRC the surface is created with references to both
the surface and the texture. I guess keeping a referenc
On 8 August 2011 01:03, Stefan Dösinger wrote:
> On Monday 08 August 2011 00:26:38 Ričardas Barkauskas wrote:
>> + hr = wined3d_device_get_texture(This->wined3d_device, stage,
> &wined3d_texture);
> This will cause problems when the application is recording a stateblock. In
It also violates COM
2011/8/8 Ričardas Barkauskas :
>
We could also do this in wined3d, though I'm not sure if that would be
much of an advantage. Also, does this imply that other miplevels
should look at the base level to get their palette? I don't think we
currently do this. How does this work for cube textures?
Hi,
GetCurrentPadding (GCP) is defined as
write_pos - play_pos modulo GetBufferSize
write_pos is what the next GetBuffer returns: the next unwritten position.
play_pos is what the next snd_pcm_write will receive: the position of the
frame to send to ALSA next.
If you simplify the c
Changes must be in patch form.
See http://wiki.winehq.org/SubmittingPatches
2011/8/7 Adam Stachowicz :
> Welcome.
>
> This is full file of dlls\inetcpl.cpl\cpl_Pl.rc:
>
> /*
> * Internet control panel applet
> *
> * Copyright 2010 Łukasz Wojniłowicz
> *
> * This library is free software; you
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