Re: Visual Studio project to compile the d3d code

2011-07-12 Thread Stefan Dösinger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Am 12.07.2011 um 11:33 schrieb Michael Mc Donnell: > A bunch of those errors is that it cannot include the .h files, for example: > "error C1083: Cannot open include file: 'wine/unicode.h': No such file > or directory" Nope, that's not expected :-/ C

Re: [PATCH 02/12] wscript: added helper function for tests

2011-07-12 Thread Juan Lang
Hi Michal, please combine this with patch 3, it doesn't make sense on its own. --Juan

Re: d3dx9_36: Provide a replacement for signbit() if it is missing.

2011-07-12 Thread Alexandre Julliard
Francois Gouget writes: > @@ -292,6 +292,10 @@ ssize_t pwrite( int fd, const void *buf, size_t count, > off_t offset ); > int readlink( const char *path, char *buf, size_t size ); > #endif /* HAVE_READLINK */ > > +#ifndef HAVE_SIGNBIT > +#define signbit(x) (copysign(1, (x)) < 0) > +#endif /*

Re: oleaut32: Add DISPID_PICT_RENDER support to OLEPictureImpl_Invoke

2011-07-12 Thread Nikolay Sivov
On Tue, Jul 12, 2011 at 1:19 PM, Alistair Leslie-Hughes wrote: > Hi, > > > Changelog: >    oleaut32: Add DISPID_PICT_RENDER support to OLEPictureImpl_Invoke > + case DISPID_PICT_RENDER: +if (wFlags & DISPATCH_METHOD) +{ + TRACE("DISPID_PICT_RENDER %d %d %d %d %d %d %d %d %d %d\n", +

RE: oleaut32: Add DISPID_PICT_RENDER support to OLEPictureImpl_Invoke

2011-07-12 Thread wylda
Hi, isn't there a white space issue? (trailing) Regards, W.

Re: [PATCH 4/9 (try5)] winmm: Implement waveIn* on top of MMDevAPI

2011-07-12 Thread Alexandre Julliard
Andrew Eikum writes: > --- > dlls/winmm/waveform.c | 622 > + > 1 files changed, 574 insertions(+), 48 deletions(-) It doesn't work here: ../../../tools/runtest -q -P wine -M dsound.dll -T ../../.. -p dsound_test.exe.so capture.c && touch captu

Re: dinput: BuildActionMap and SetActionMap stubs for generic joystick

2011-07-12 Thread Michael Stefaniuc
Hello Lucas, for the future please stop adding the LPJUNK for COM interfaces, e.g. LPDIRECTINPUTDEVICE8W, use IDirectInputDevice8W* instead. In addition to the normal issues with the LPJUNK it hides the fact that this are interfaces making it hard to review that the COM rules aren't violated. It

Re: [PATCH] libv4l: Fixed videodev.h header moving away from glibc to libv4l-devel

2011-07-12 Thread Alexandre Julliard
Marcus Meissner writes: > Hi, > > As seen in openSUSE 12.1 development, is no longer, ioctls > come from the libv4l compat library. We should probably switch to version 2 instead. -- Alexandre Julliard julli...@winehq.org

Re: Visual Studio project to compile the d3d code

2011-07-12 Thread Michael Mc Donnell
> There are a bunch of warnings left in the code. I fixed the warnings in > wined3d.dll, d3d8.dll, d3d9.dll and the d3d8 tests, or silenced some warnings > that I considered too pedantic or hard to fix. ddraw.dll, the ddraw tests and > d3dx9 and the d3d9 tests have a number of legitimate warnings l

Re: Raw Input Patch Update 16

2011-07-12 Thread Saulius Krasuckas
* On Tue, 12 Jul 2011, Vincas Miliūnas wrote: > > Also I need to note the lack of applications that make extensive use of > the raw input API. There are just a few games and they are convenient > with just the mouse movement data. FWIW, I get a bit more applications by quering Bugzilla for "Raw